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Searched refs:AALINE (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendline.c108 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB2()
113 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB2()
118 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB2()
123 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB2()
128 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB2()
213 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB555()
218 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB555()
223 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB555()
228 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB555()
233 AALINE(x1, y1, x2, y2, in SDL_BlendLine_RGB555()
[all …]
A DSDL_drawline.c73 AALINE(x1, y1, x2, y2, in SDL_DrawLine2()
77 AALINE(x1, y1, x2, y2, in SDL_DrawLine2()
81 AALINE(x1, y1, x2, y2, in SDL_DrawLine2()
104 AALINE(x1, y1, x2, y2, in SDL_DrawLine4()
108 AALINE(x1, y1, x2, y2, in SDL_DrawLine4()
113 AALINE(x1, y1, x2, y2, in SDL_DrawLine4()
A DSDL_draw.h600 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ macro
603 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ macro

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