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Searched refs:BLEND2x16_50 (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/
A DSDL_blit_A.c658 #define BLEND2x16_50(d, s, mask) \ macro
705 *(Uint32 *) dstp = BLEND2x16_50(dw, s, mask); in Blit16to16SurfaceAlpha128()
742 *(Uint32 *) dstp = BLEND2x16_50(dw, sw, mask); in Blit16to16SurfaceAlpha128()

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