Searched refs:Connected (Results 1 – 5 of 5) sorted by relevance
29 Connected30 Connected32 Connected34 Connected
59 while(!bwin->Connected()) { snooze(100); } in HAIKU_CreateWindowFramebuffer()130 if( bwin->Connected() && bwin->BufferExists() && bwin->BufferIsDirty() ) { in HAIKU_DrawThread()212 if(bwin->ConnectionEnabled() && bwin->Connected()) { in HAIKU_UpdateOnce()
440 bool Connected() { return _connected; } in Connected() function
19 option(FULLYCONNECTED "Fully Connected" ON)
97 This is a simple model comprising of a Convolutional 2D layer, a Fully Connected
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