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Searched refs:DIVBY32768 (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audiotypecvt.c65 #define DIVBY32768 0.000030517578125f macro
118 *dst = ((float) *src) * DIVBY32768; in SDL_Convert_S16_to_F32_Scalar()
137 *dst = (((float) *src) * DIVBY32768) - 1.0f; in SDL_Convert_U16_to_F32_Scalar()
427 *dst = ((float) *src) * DIVBY32768; in SDL_Convert_S16_to_F32_SSE2()
454 *dst = ((float) *src) * DIVBY32768; in SDL_Convert_S16_to_F32_SSE2()
475 *dst = (((float) *src) * DIVBY32768) - 1.0f; in SDL_Convert_U16_to_F32_SSE2()
503 *dst = (((float) *src) * DIVBY32768) - 1.0f; in SDL_Convert_U16_to_F32_SSE2()
969 *dst = ((float) *src) * DIVBY32768; in SDL_Convert_S16_to_F32_NEON()
992 *dst = ((float) *src) * DIVBY32768; in SDL_Convert_S16_to_F32_NEON()
1013 *dst = (((float) *src) * DIVBY32768) - 1.0f; in SDL_Convert_U16_to_F32_NEON()
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