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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/projects/visualc71/
A Dlibpng.sln18 DLL Debug = DLL Debug
19 DLL Release = DLL Release
20 DLL VB = DLL VB
25 {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.ActiveCfg = DLL Debug|Win32
26 {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.Build.0 = DLL Debug|Win32
29 {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.ActiveCfg = DLL VB|Win32
30 {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.Build.0 = DLL VB|Win32
36 {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.Build.0 = DLL Debug|Win32
39 {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.ActiveCfg = DLL VB|Win32
40 {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.Build.0 = DLL VB|Win32
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A DREADME.txt40 * Win32_DLL_Release\libpng16.dll DLL build
41 * Win32_DLL_Debug\libpng16d.dll DLL build (debug version)
42 * Win32_DLL_VB\libpng16vb.dll DLL build for Visual Basic, using stdcall
49 settings, please change the DLL name to something different than any of
55 MSVCR71.DLL (MSVCR71D.DLL for debug versions). If you distribute any of the
56 above mentioned libraries you may have to include this DLL in your package.
A DREADME_zlib.txt40 * Win32_DLL_Release\zlib1.dll DLL build
41 * Win32_DLL_Debug\zlib1d.dll DLL build (debug version)
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/win32/
A DDLL_FAQ.txt6 of the official DLL build of zlib, named ZLIB1.DLL. If you have
14 - ZLIB1.DLL is the official build of zlib as a DLL.
30 * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
46 2. Why did you change the name of the DLL to ZLIB1.DLL?
93 DLL intact.
217 application to MSVCRT.DLL, if it uses ZLIB1.DLL.
223 CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
264 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
292 * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
299 * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
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/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/old/
A Dvisual-basic.txt32 Declare Function compress Lib "ZLIB.DLL" (ByVal compr As
35 Declare Function uncompress Lib "ZLIB.DLL" (ByVal uncompr
40 Declare Function gzread Lib "ZLIB.DLL" (ByVal file As
43 Declare Function gzwrite Lib "ZLIB.DLL" (ByVal file As
46 Declare Function gzclose Lib "ZLIB.DLL" (ByVal file As
49 Declare Function compress Lib "ZLIB32.DLL"
52 Declare Function uncompress Lib "ZLIB32.DLL"
55 Declare Function gzopen Lib "ZLIB32.DLL"
57 Declare Function gzread Lib "ZLIB32.DLL"
60 Declare Function gzwrite Lib "ZLIB32.DLL"
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/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc10/
A Dzlib.rc23 VALUE "ProductName", "ZLib.DLL\0"
24 VALUE "Comments","DLL support by Alessandro Iacopetti & Gilles Vollant\0"
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc11/
A Dzlib.rc23 VALUE "ProductName", "ZLib.DLL\0"
24 VALUE "Comments","DLL support by Alessandro Iacopetti & Gilles Vollant\0"
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc12/
A Dzlib.rc23 VALUE "ProductName", "ZLib.DLL\0"
24 VALUE "Comments","DLL support by Alessandro Iacopetti & Gilles Vollant\0"
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc14/
A Dzlib.rc23 VALUE "ProductName", "ZLib.DLL\0"
24 VALUE "Comments","DLL support by Alessandro Iacopetti & Gilles Vollant\0"
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/vc9/
A Dzlib.rc23 VALUE "ProductName", "ZLib.DLL\0"
24 VALUE "Comments","DLL support by Alessandro Iacopetti & Gilles Vollant\0"
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/projects/vstudio/
A DREADME.txt36 builds a DLL for libpng with the default runtime options used by Visual
37 Studio. In particular the runtime library is the "MultiThreaded DLL"
46 If you do not want to use the DLL, and prefer static linking instead,
72 static library builds of libpng; instead of the shared DLL runtime, it
83 DLL /MD /MDd
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/vstudio/
A Dreadme.txt1 Building instructions for the DLL versions of Zlib 1.2.11
55 - This DLL, named zlibwapi.dll, is compatible to the old zlib.dll built
62 - The new DLL was renamed because there exist several incompatible
65 - There is also an official DLL build of zlib, named zlib1.dll. This one
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/dotzlib/DotZLib/
A DChecksumImpl.cs106 #region DLL imports
157 #region DLL imports
A DDotZLib.cs218 #region DLL imports
/AliOS-Things-master/components/SDL2/src/hidapi/windows/ddk_build/
A Dsources22 MUI_COMMENT="HID Interface DLL"
/AliOS-Things-master/hardware/chip/smarth_rv64/smarth_rv64/include/
A Dck_usart.h69 …__IOM uint32_t DLL; /* Offset: 0x000 (R/W) Clock frequency division low section register… member
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/demux/
A Dlibwebpdemux.rc26 VALUE "FileDescription", "libwebpdemux DLL"
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/
A Dlibwebp.rc26 VALUE "FileDescription", "libwebp DLL"
A Dlibwebpdecoder.rc26 VALUE "FileDescription", "libwebpdecoder DLL"
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/mux/
A Dlibwebpmux.rc26 VALUE "FileDescription", "libwebpmux DLL"
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/
A DCMakeLists.txt171 # This gets us DLL resource information when compiling on MinGW.
198 # the DLL comes from the resource file win32/zlib1.rc
A DREADME23 <info@winimage.com> for the Windows DLL version. The zlib home page is
58 - For Windows DLL versions, please see win32/DLL_FAQ.txt
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/visupng/
A DREADME.txt48 2) Build the program with the configuration "Win32 DLL" and you need to put
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/scripts/
A Dpngwin.rc97 …lFilename", PNG_LIBPNG_DLLFNAME QUOTE(PNG_LIBPNG_VER_DLLNUM) PNG_LIBPNG_DLLFNAME_POSTFIX ".DLL\000"
/AliOS-Things-master/components/SDL2/docs/
A DREADME-windows.md30 d3dcompiler_* DLL at all (for details on this, see their documentation).

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