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Searched refs:DRAW_SETPIXELXY4_MUL_RGB (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendpoint.c172 DRAW_SETPIXELXY4_MUL_RGB(x, y); in SDL_BlendPoint_RGB()
A DSDL_blendline.c440 DRAW_SETPIXELXY4_MUL_RGB, DRAW_SETPIXELXY4_MUL_RGB, in SDL_BlendLine_RGB4()
A DSDL_draw.h303 #define DRAW_SETPIXELXY4_MUL_RGB(x, y) \ macro

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