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Searched refs:DRAW_SETPIXEL_ADD_RGB565 (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendline.c267 HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end); in SDL_BlendLine_RGB565()
285 VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end); in SDL_BlendLine_RGB565()
303 DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end); in SDL_BlendLine_RGB565()
A DSDL_blendfillrect.c66 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565); in SDL_BlendFillRect_RGB565()
A DSDL_draw.h150 #define DRAW_SETPIXEL_ADD_RGB565 \ macro
169 DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB565)

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