Searched refs:DRAW_SETPIXEL_BLEND_RGB (Results 1 – 3 of 3) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_blendline.c | 54 HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end); in SDL_BlendLine_RGB2() 72 VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end); in SDL_BlendLine_RGB2() 90 DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end); in SDL_BlendLine_RGB2() 370 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end); in SDL_BlendLine_RGB4() 388 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end); in SDL_BlendLine_RGB4() 406 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end); in SDL_BlendLine_RGB4()
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A D | SDL_blendfillrect.c | 144 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB); in SDL_BlendFillRect_RGB() 163 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB); in SDL_BlendFillRect_RGB()
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A D | SDL_draw.h | 260 #define DRAW_SETPIXEL_BLEND_RGB \ macro 283 DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB) 286 DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB)
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