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Searched refs:DRAW_SETPIXEL_BLEND_RGBA (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendline.c476 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); in SDL_BlendLine_RGBA4()
494 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); in SDL_BlendLine_RGBA4()
512 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); in SDL_BlendLine_RGBA4()
A DSDL_blendfillrect.c195 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); in SDL_BlendFillRect_RGBA()
A DSDL_draw.h314 #define DRAW_SETPIXEL_BLEND_RGBA \ macro
334 DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGBA)

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