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Searched refs:DeviceName (Results 1 – 10 of 10) sorted by relevance

/AliOS-Things-master/solutions/miniapp_agent_demo/miniapp/pages/linkLP/
A DlinkLP.js8 DeviceName: '',
29 genTriadPacket(ProductKey, DeviceName, DeviceSecret) {
32 …ret += DeviceName.length < 16 ? ('0' + (DeviceName.length).toString(16)) : ((DeviceName.length).to…
37 for (let i = 0; i < DeviceName.length; i++) {
38 …ret += DeviceName.charCodeAt(i) < 16 ? ('0' + DeviceName.charCodeAt(i).toString(16)) : DeviceName.…
53 …if (Triad.ProductKey != undefined && Triad.DeviceName != undefined && Triad.DeviceSecret != undefi…
56 DeviceName: Triad.DeviceName,
98 …if (this.data.ProductKey.length < 1 || this.data.DeviceName.length < 1 || this.data.DeviceSecret.l…
137 … value: this.genTriadPacket(this.data.ProductKey, this.data.DeviceName, this.data.DeviceSecret),
191 DeviceName: e.detail.value
A DlinkLP.axml12 <view class="form-row-label" style="width:35%">DeviceName</view>
14 … <input class="input" placeholder="DeviceName" value="{{DeviceName}}" onInput = "dnOnInput" />
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsmodes.c162 SDL_memcpy(displaydata->DeviceName, info->szDevice, in WIN_AddDisplay()
163 sizeof(displaydata->DeviceName)); in WIN_AddDisplay()
345 if (!WIN_GetDisplayMode(_this, data->DeviceName, i, &mode)) { in WIN_GetDisplayModes()
371 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
373 …status = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN,… in WIN_SetDisplayMode()
393 EnumDisplaySettings(displaydata->DeviceName, ENUM_CURRENT_SETTINGS, &data->DeviceMode); in WIN_SetDisplayMode()
394 WIN_UpdateDisplayMode(_this, displaydata->DeviceName, ENUM_CURRENT_SETTINGS, mode); in WIN_SetDisplayMode()
A DSDL_windowsvideo.c317 char *displayName = WIN_StringToUTF8(pData->DeviceName); in SDL_Direct3D9GetAdapterIndex()
324 if (SDL_strcmp(id.DeviceName, displayName) == 0) { in SDL_Direct3D9GetAdapterIndex()
416 displayName = WIN_StringToUTF8(pData->DeviceName); in SDL_DXGIGetOutputInfo()
423 char *outputName = WIN_StringToUTF8(outputDesc.DeviceName); in SDL_DXGIGetOutputInfo()
A DSDL_windowsmodes.h28 TCHAR DeviceName[32]; member
A DSDL_windowswindow.c713 hdc = CreateDC(data->DeviceName, NULL, NULL, NULL); in WIN_SetWindowGammaRamp()
732 hdc = CreateDC(data->DeviceName, NULL, NULL, NULL); in WIN_GetWindowGammaRamp()
/AliOS-Things-master/solutions/auto_demo/
A DREADME.md296 - step2 填写目标设备 DeviceName 以及 ProductKey,这里是待控制的设备
307 DeviceName: '<- DeviceName ->', // 填入目标设备 DeviceName 以及 ProductKey
330 - DeviceName ProducKey
/AliOS-Things-master/solutions/flower_demo/
A DREADME.md258 - step2 填写目标设备 DeviceName 以及 ProductKey,这里是待控制的设备
269 DeviceName: '<- DeviceName ->', // 填入目标设备 DeviceName 以及 ProductKey
292 - DeviceName ProducKey
/AliOS-Things-master/solutions/audio_demo/
A DREADME.md198 char *device_secret = 该产品类型下的名字为DeviceName设备的密钥(和DeviceName一一对应)
230 > * DeviceName
/AliOS-Things-master/components/SDL2/src/video/winrt/
A DSDL_winrtvideo.cpp269 displayName = WIN_StringToUTF8(dxgiOutputDesc.DeviceName); in WINRT_AddDisplaysForOutput()

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