/AliOS-Things-master/components/SDL2/src/haptic/windows/ |
A D | SDL_dinputhaptic.c | 79 if (FAILED(ret)) { in SDL_DINPUT_HapticInit() 87 if (FAILED(ret)) { in SDL_DINPUT_HapticInit() 100 if (FAILED(ret)) { in SDL_DINPUT_HapticInit() 112 if (FAILED(ret)) { in SDL_DINPUT_HapticInit() 141 if (FAILED(ret)) { in SDL_DINPUT_MaybeAddDevice() 151 if (FAILED(ret)) { in SDL_DINPUT_MaybeAddDevice() 334 if (FAILED(ret)) { in SDL_DINPUT_HapticOpenFromDevice() 342 if (FAILED(ret)) { in SDL_DINPUT_HapticOpenFromDevice() 350 if (FAILED(ret)) { in SDL_DINPUT_HapticOpenFromDevice() 359 if (FAILED(ret)) { in SDL_DINPUT_HapticOpenFromDevice() [all …]
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/AliOS-Things-master/components/SDL2/src/joystick/windows/ |
A D | SDL_dinputjoystick.c | 304 if (FAILED(hr)) { 501 if (FAILED(result)) { in SDL_DINPUT_JoystickInit() 510 if (FAILED(result)) { in SDL_DINPUT_JoystickInit() 521 if (FAILED(result)) { in SDL_DINPUT_JoystickInit() 887 if (FAILED(result)) { in SDL_DINPUT_JoystickOpen() 899 if (FAILED(result)) { in SDL_DINPUT_JoystickOpen() 910 if (FAILED(result)) { in SDL_DINPUT_JoystickOpen() 918 if (FAILED(result)) { in SDL_DINPUT_JoystickOpen() 926 if (FAILED(result)) { in SDL_DINPUT_JoystickOpen() 1013 if (FAILED(result)) { in SDL_DINPUT_JoystickInitRumble() [all …]
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A D | SDL_windows_gaming_input.c | 351 if (FAILED(WIN_CoInitialize())) { in WGI_JoystickInit()
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/AliOS-Things-master/components/SDL2/src/render/direct3d11/ |
A D | SDL_render_d3d11.c | 375 if (FAILED(result)) { in D3D11_CreateBlendState() 459 if (FAILED(result)) { in D3D11_CreateDeviceResources() 466 if (FAILED(result)) { in D3D11_CreateDeviceResources() 494 if (FAILED(result)) { in D3D11_CreateDeviceResources() 500 if (FAILED(result)) { in D3D11_CreateDeviceResources() 506 if (FAILED(result)) { in D3D11_CreateDeviceResources() 512 if (FAILED(result)) { in D3D11_CreateDeviceResources() 521 if (FAILED(result)) { in D3D11_CreateDeviceResources() 576 if (FAILED(result)) { in D3D11_CreateDeviceResources() 596 if (FAILED(result)) { in D3D11_CreateDeviceResources() [all …]
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A D | SDL_shaders_d3d11.c | 1921 if (FAILED(result)) { in D3D11_CreateVertexShader() 1933 if (FAILED(result)) { in D3D11_CreateVertexShader() 1949 if (FAILED(result)) { in D3D11_CreatePixelShader()
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A D | SDL_render_winrt.cpp | 69 if (FAILED(sdlWindowInfo.info.winrt.window->QueryInterface(&coreWindow))) { in D3D11_GetCoreWindowFromSDLRenderer()
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/AliOS-Things-master/components/SDL2/src/video/winrt/ |
A D | SDL_winrtvideo.cpp | 226 if (FAILED(hr)) { in WINRT_AddDisplaysForOutput() 234 if (FAILED(hr)) { in WINRT_AddDisplaysForOutput() 265 } else if (FAILED(hr)) { in WINRT_AddDisplaysForOutput() 275 if (FAILED(hr)) { in WINRT_AddDisplaysForOutput() 290 if (FAILED(hr)) { in WINRT_AddDisplaysForOutput() 327 if (FAILED(hr)) { in WINRT_AddDisplaysForAdapter() 412 if (FAILED(hr)) { in WINRT_InitModes() 792 if (FAILED(hr)) { in WINRT_CreateDisplayRequest() 797 if (FAILED(hr)) { in WINRT_CreateDisplayRequest() 802 if (FAILED(hr)) { in WINRT_CreateDisplayRequest() [all …]
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A D | SDL_winrtgamebar.cpp | 93 if (FAILED(hr)) { 98 if (FAILED(hr)) {
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A D | SDL_winrtmouse.cpp | 176 if (FAILED(hr)) { in WINRT_ShowCursor()
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A D | SDL_winrtopengles.cpp | 78 if (FAILED(result)) { in WINRT_GLES_LoadLibrary()
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/AliOS-Things-master/components/SDL2/src/core/windows/ |
A D | SDL_directx.h | 53 #ifndef FAILED 54 #define FAILED(x) ((HRESULT)(x)<0) macro
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/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi_win32.c | 246 if (FAILED(WIN_CoInitialize())) { in WASAPI_PlatformInit() 251 if (FAILED(ret)) { in WASAPI_PlatformInit() 329 if (FAILED(ret)) { in WASAPI_ActivateDevice() 339 if (FAILED(ret)) { in WASAPI_ActivateDevice() 394 …if (FAILED(IMMDeviceEnumerator_EnumAudioEndpoints(enumerator, iscapture ? eCapture : eRender, DEVI… in WASAPI_EnumerateEndpointsForFlow() 398 if (FAILED(IMMDeviceCollection_GetCount(collection, &total))) { in WASAPI_EnumerateEndpointsForFlow()
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A D | SDL_wasapi.c | 534 if (FAILED(ret)) { in WASAPI_PrepDevice() 575 if (FAILED(ret)) { in WASAPI_PrepDevice() 594 if (FAILED(ret)) { in WASAPI_PrepDevice() 599 if (FAILED(ret)) { in WASAPI_PrepDevice() 604 if (FAILED(ret)) { in WASAPI_PrepDevice() 628 if (FAILED(ret)) { in WASAPI_PrepDevice() 635 if (FAILED(ret)) { in WASAPI_PrepDevice() 642 if (FAILED(ret)) { in WASAPI_PrepDevice() 649 if (FAILED(ret)) { in WASAPI_PrepDevice()
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A D | SDL_wasapi_winrt.cpp | 246 if (FAILED(ret) || async == nullptr) { in WASAPI_ActivateDevice() 271 if (FAILED(getActivateRes)) { in WASAPI_ActivateDevice() 273 } else if (FAILED(activateRes)) { in WASAPI_ActivateDevice()
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/imageio/ |
A D | wicdec.c | 45 if (FAILED(hr)) fprintf(stderr, #fn " failed %08lx\n", hr); \ 116 if (FAILED(hr)) { in OpenInputStream() 137 if (FAILED(hr) || count == 0) return hr; in ExtractICCP() 150 assert(FAILED(hr) || num_color_contexts <= count); in ExtractICCP() 190 if (FAILED(hr)) MetadataFree(metadata); in ExtractMetadata() 368 if (FAILED(hr)) { in ReadPictureWithWIC()
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A D | image_enc.c | 49 if (FAILED(hr)) fprintf(stderr, #fn " failed %08lx\n", hr); \ 69 if (FAILED(hr)) { in CreateOutputStream()
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 415 if (FAILED(result)) { in D3D_CreateTextureRep() 471 if (FAILED(result)) { in D3D_UpdateTextureRep() 494 if (FAILED(result)) { in D3D_UpdateTextureRep() 782 if(FAILED(result)) { in D3D_SetRenderTargetInternal() 786 if(FAILED(result)) { in D3D_SetRenderTargetInternal() 1050 if (FAILED(result)) { in BindTextureRep() 1464 if (FAILED(result)) { in D3D_RenderReadPixels() 1469 if (FAILED(result)) { in D3D_RenderReadPixels() 1474 if (FAILED(result)) { in D3D_RenderReadPixels() 1485 if (FAILED(result)) { in D3D_RenderReadPixels() [all …]
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/AliOS-Things-master/components/SDL2/src/sensor/windows/ |
A D | SDL_windowssensor.c | 263 if (FAILED(hr)) { in ConnectSensor() 268 if (FAILED(hr)) { in ConnectSensor() 353 if (FAILED(hr)) { in SDL_WINDOWS_SensorInit() 358 if (FAILED(hr)) { in SDL_WINDOWS_SensorInit()
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/AliOS-Things-master/components/SDL2/src/core/winrt/ |
A D | SDL_winrtapp_common.cpp | 38 if (FAILED(Windows::Foundation::Initialize(RO_INIT_MULTITHREADED))) { in SDL_WinRTRunApp()
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | IMG_WIC.c | 41 if (FAILED(hr)) { in WIC_Init() 231 #define DONE_IF_FAILED(X) if (FAILED((X))) { goto done; } in WIC_LoadImage()
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowskeyboard.c | 1229 …if (FAILED(CoCreateInstance(&CLSID_TF_ThreadMgr, NULL, CLSCTX_INPROC_SERVER, &IID_ITfThreadMgrEx, … in UILess_SetupSinks() 1232 …if (FAILED(videodata->ime_threadmgrex->lpVtbl->ActivateEx(videodata->ime_threadmgrex, &clientid, T… in UILess_SetupSinks()
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/AliOS-Things-master/components/SDL2/src/joystick/hidapi/ |
A D | SDL_hidapi_xbox360.c | 439 if (FAILED(WIN_CoInitialize())) { in HIDAPI_DriverXbox360_InitWindowsGamingInput()
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