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Searched refs:FILL_STUB (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audio.c350 #define FILL_STUB(x) \ in finish_audio_entry_points_init() macro
355 FILL_STUB(OpenDevice); in finish_audio_entry_points_init()
356 FILL_STUB(ThreadInit); in finish_audio_entry_points_init()
357 FILL_STUB(ThreadDeinit); in finish_audio_entry_points_init()
359 FILL_STUB(WaitDevice); in finish_audio_entry_points_init()
360 FILL_STUB(PlayDevice); in finish_audio_entry_points_init()
361 FILL_STUB(GetDeviceBuf); in finish_audio_entry_points_init()
363 FILL_STUB(FlushCapture); in finish_audio_entry_points_init()
365 FILL_STUB(CloseDevice); in finish_audio_entry_points_init()
366 FILL_STUB(LockDevice); in finish_audio_entry_points_init()
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