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Searched refs:FUDGE_TICKS (Results 1 – 8 of 8) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/dsp/
A DSDL_dspaudio.h40 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ macro
/AliOS-Things-master/components/SDL2/src/audio/netbsd/
A DSDL_netbsdaudio.h44 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ macro
/AliOS-Things-master/components/SDL2/src/audio/paudio/
A DSDL_paudio.h44 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ macro
A DSDL_paudio.c136 ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS; in PAUDIO_WaitDevice()
/AliOS-Things-master/components/SDL2/src/audio/esd/
A DSDL_esdaudio.h47 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ macro
A DSDL_esdaudio.c137 ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS; in ESD_WaitDevice()
/AliOS-Things-master/components/SDL2/src/audio/arts/
A DSDL_artsaudio.h49 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ macro
A DSDL_artsaudio.c160 ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS; in ARTS_WaitDevice()

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