Searched refs:GL_FALSE (Results 1 – 6 of 6) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testgles2.c | 201 GLint status = GL_FALSE; in process_shader() 399 GL_CHECK(ctx.glUniformMatrix4fv(data->attr_mvp, 1, GL_FALSE, matrix_mvp)); in Render() 689 … GL_CHECK(ctx.glVertexAttribPointer(data->attr_position, 3, GL_FLOAT, GL_FALSE, 0, _vertices)); in main() 690 GL_CHECK(ctx.glVertexAttribPointer(data->attr_color, 3, GL_FLOAT, GL_FALSE, 0, _colors)); in main()
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 500 …data->glUniformMatrix4fv(entry->uniform_locations[GLES2_UNIFORM_PROJECTION], 1, GL_FALSE, (GLfloat… in GLES2_CacheProgram() 547 GLint compileSuccessful = GL_FALSE; in GLES2_CacheShader() 1020 …data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid *) (… in SetDrawState() 1031 …iformMatrix4fv(program->uniform_locations[GLES2_UNIFORM_PROJECTION], 1, GL_FALSE, (GLfloat *)data-… in SetDrawState() 1063 …data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid *) c… in SetDrawState() 1077 …data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid *) (cmd… in SetDrawState() 1078 …data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid *) (cm… in SetDrawState()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_opengles2_gl2.h | 50 #define GL_FALSE 0 macro
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A D | SDL_opengl.h | 199 #define GL_FALSE 0 macro
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/AliOS-Things-master/components/SDL2/src/video/khronos/GLES2/ |
A D | gl2.h | 85 #define GL_FALSE 0 macro
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 568 renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); in GL_CreateTexture()
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