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Searched refs:GL_LINE_STRIP (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_opengles2_gl2.h57 #define GL_LINE_STRIP 0x0003 macro
A DSDL_opengl.h219 #define GL_LINE_STRIP 0x0003 macro
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c910 data->glDrawArrays(GL_LINE_STRIP, 0, (GLsizei) count); in GLES_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/video/khronos/GLES2/
A Dgl2.h90 #define GL_LINE_STRIP 0x0003 macro
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1228 data->glBegin(GL_LINE_STRIP); in GL_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1304 data->glDrawArrays(GL_LINE_STRIP, 0, (GLsizei) count); in GLES2_RunCommandQueue()

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