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Searched refs:GL_POINTS (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c897 data->glDrawArrays(GL_POINTS, 0, (GLsizei) count); in GLES_RunCommandQueue()
912 data->glDrawArrays(GL_POINTS, (GLsizei) (count - 1), 1); in GLES_RunCommandQueue()
/AliOS-Things-master/components/SDL2/include/
A DSDL_opengles2_gl2.h54 #define GL_POINTS 0x0000 macro
A DSDL_opengl.h216 #define GL_POINTS 0x0000 macro
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1203 data->glBegin(GL_POINTS); in GL_RunCommandQueue()
1243 data->glBegin(GL_POINTS); in GL_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1291 data->glDrawArrays(GL_POINTS, 0, (GLsizei) cmd->data.draw.count); in GLES2_RunCommandQueue()
1306 data->glDrawArrays(GL_POINTS, (GLsizei) (count - 1), 1); in GLES2_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/video/khronos/GLES2/
A Dgl2.h87 #define GL_POINTS 0x0000 macro

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