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Searched refs:GL_RGBA8 (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitopenglview.m107 colorBufferFormat = GL_RGBA8;
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c409 *internalFormat = GL_RGBA8; in convert_format()
415 *internalFormat = GL_RGBA8; in convert_format()
/AliOS-Things-master/components/SDL2/include/
A DSDL_opengl.h788 #define GL_RGBA8 0x8058 macro

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