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Searched refs:GL_TRIANGLE_STRIP (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c924 data->glDrawArrays(GL_TRIANGLE_STRIP, offset, 4); in GLES_RunCommandQueue()
934 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in GLES_RunCommandQueue()
951 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in GLES_RunCommandQueue()
/AliOS-Things-master/components/SDL2/include/
A DSDL_opengles2_gl2.h59 #define GL_TRIANGLE_STRIP 0x0005 macro
A DSDL_opengl.h221 #define GL_TRIANGLE_STRIP 0x0005 macro
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1291 data->glBegin(GL_TRIANGLE_STRIP); in GL_RunCommandQueue()
1323 data->glBegin(GL_TRIANGLE_STRIP); in GL_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1317 data->glDrawArrays(GL_TRIANGLE_STRIP, (GLsizei) offset, 4); in GLES2_RunCommandQueue()
1326 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in GLES2_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/video/khronos/GLES2/
A Dgl2.h92 #define GL_TRIANGLE_STRIP 0x0005 macro

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