Searched refs:GLdouble (Results 1 – 5 of 5) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_glfuncs.h | 52 SDL_PROC_UNUSED(void, glColor3d, (GLdouble, GLdouble, GLdouble)) 68 SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble)) 154 (GLdouble left, GLdouble right, GLdouble bottom, 155 GLdouble top, GLdouble zNear, GLdouble zFar)) 285 (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, 331 (GLdouble x, GLdouble y, GLdouble z, GLdouble w)) 346 (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) 358 (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) 361 SDL_PROC_UNUSED(void, glScaled, (GLdouble x, GLdouble y, GLdouble z)) 394 (GLdouble s, GLdouble t, GLdouble r, GLdouble q)) [all …]
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A D | SDL_render_gl.c | 988 data->glOrtho((GLdouble) 0, (GLdouble) viewport->w, in SetDrawState() 989 (GLdouble) istarget ? 0 : viewport->h, in SetDrawState() 990 (GLdouble) istarget ? viewport->h : 0, in SetDrawState() 1316 const GLdouble angle = verts[10]; in GL_RunCommandQueue()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_opengl.h | 947 GLdouble x, GLdouble y, GLdouble z ); 951 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 954 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 994 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 999 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1021 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1101 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1106 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1142 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1163 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); [all …]
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A D | SDL_opengl_glext.h | 305 GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble … 455 GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); 833 GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1794 GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2030 GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w… 6106 …RIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLd… 6107 …ATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLd… 6362 …glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLd… 6363 …Y glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLd… 8351 typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); [all …]
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/AliOS-Things-master/components/SDL2/test/ |
A D | testshader.c | 337 GLdouble aspect; in InitGL() 349 aspect = (GLdouble)Width / Height; in InitGL()
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