Searched refs:GifScreen (Results 1 – 1 of 1) sorted by relevance
131 } GifScreen; member212 state.GifScreen.Width = LM_to_uint(buf[0], buf[1]); in IMG_LoadGIF_RW()213 state.GifScreen.Height = LM_to_uint(buf[2], buf[3]); in IMG_LoadGIF_RW()214 state.GifScreen.BitPixel = 2 << (buf[4] & 0x07); in IMG_LoadGIF_RW()215 state.GifScreen.ColorResolution = (((buf[4] & 0x70) >> 3) + 1); in IMG_LoadGIF_RW()216 state.GifScreen.Background = buf[5]; in IMG_LoadGIF_RW()217 state.GifScreen.AspectRatio = buf[6]; in IMG_LoadGIF_RW()220 if (ReadColorMap(src, state.GifScreen.BitPixel, in IMG_LoadGIF_RW()221 state.GifScreen.ColorMap, &state.GifScreen.GrayScale)) { in IMG_LoadGIF_RW()272 state.GifScreen.BitPixel, state.GifScreen.ColorMap, in IMG_LoadGIF_RW()[all …]
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