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Searched refs:Gmask (Results 1 – 25 of 30) sorted by relevance

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/AliOS-Things-master/components/SDL2/src/video/
A DSDL_pixels.c157 *Gmask = 0x0000FF00; in SDL_PixelFormatEnumToMasks()
244 *Gmask = masks[2]; in SDL_PixelFormatEnumToMasks()
249 *Gmask = masks[1]; in SDL_PixelFormatEnumToMasks()
255 *Gmask = masks[2]; in SDL_PixelFormatEnumToMasks()
260 *Gmask = masks[1]; in SDL_PixelFormatEnumToMasks()
266 *Gmask = masks[2]; in SDL_PixelFormatEnumToMasks()
271 *Gmask = masks[1]; in SDL_PixelFormatEnumToMasks()
276 *Gmask = masks[1]; in SDL_PixelFormatEnumToMasks()
283 *Gmask = masks[2]; in SDL_PixelFormatEnumToMasks()
571 format->Gmask = Gmask; in SDL_InitFormat()
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A DSDL_bmp.c181 Uint32 Gmask = 0; in SDL_LoadBMP_RW() local
277 Gmask = SDL_ReadLE32(src); in SDL_LoadBMP_RW()
359 Gmask = 0x03E0; in SDL_LoadBMP_RW()
365 Gmask = 0x0000FF00; in SDL_LoadBMP_RW()
369 Gmask = 0x0000FF00; in SDL_LoadBMP_RW()
378 Gmask = 0x0000FF00; in SDL_LoadBMP_RW()
395 SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask, in SDL_LoadBMP_RW()
629 (saveme->format->Gmask == 0x0000FF00) && in SDL_SaveBMP_RW()
633 (saveme->format->Gmask == 0x0000FF00) && in SDL_SaveBMP_RW()
A DSDL_RLEaccel.c321 switch (fmt->Rmask | fmt->Gmask | fmt->Bmask) { \
323 if (fmt->Gmask == 0x07e0 \
336 if (fmt->Gmask == 0x03e0 \
360 if ((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \
361 && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \
622 Uint32 Gmask; member
862 if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 in SDL_RLEAlphaBlit()
1051 masksum = df->Rmask | df->Gmask | df->Bmask; in RLEAlphaSurface()
1057 if (df->Gmask == 0x07e0 in RLEAlphaSurface()
1065 if (df->Gmask == 0x03e0 in RLEAlphaSurface()
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A DSDL_blit_A.c239 if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) { in BlitRGBtoRGBSurfaceAlphaMMX()
1355 && sf->Gmask == 0xff00 && df->Gmask == 0x7e0 in SDL_CalculateBlitA()
1370 && sf->Gmask == 0xff00 in SDL_CalculateBlitA()
1373 if (df->Gmask == 0x7e0) in SDL_CalculateBlitA()
1375 else if (df->Gmask == 0x3e0) in SDL_CalculateBlitA()
1382 && sf->Gmask == df->Gmask in SDL_CalculateBlitA()
1433 if (df->Gmask == 0x7e0) { in SDL_CalculateBlitA()
1440 } else if (df->Gmask == 0x3e0) { in SDL_CalculateBlitA()
1453 && sf->Gmask == df->Gmask in SDL_CalculateBlitA()
1461 if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) { in SDL_CalculateBlitA()
A DSDL_blit.h126 g = SDL_expand_byte[fmt->Gloss][((Pixel&fmt->Gmask)>>fmt->Gshift)]; \
308 g = SDL_expand_byte[fmt->Gloss][((Pixel&fmt->Gmask)>>fmt->Gshift)]; \
315 g = (Pixel&fmt->Gmask)>>fmt->Gshift; \
A DSDL_blit_N.c101 ((g<<dstfmt->Gshift)&dstfmt->Gmask) | \
168 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ in calc_swizzle32()
620 Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in Blit32to32KeyAltivec()
2203 Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in Blit4to4MaskAlpha()
2629 …== 4 && dstbpp == 4 && srcfmt->Rmask == dstfmt->Rmask && srcfmt->Gmask == dstfmt->Gmask && srcfmt-… in BlitNtoNKey()
2653 Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in BlitNtoNKey()
3383 (srcfmt->Gmask == 0x0000FF00) && in SDL_CalculateBlitN()
3388 (srcfmt->Gmask == 0x000FFC00) && in SDL_CalculateBlitN()
3402 MASKOK(srcfmt->Gmask, table[which].srcG) && in SDL_CalculateBlitN()
3405 MASKOK(dstfmt->Gmask, table[which].dstG) && in SDL_CalculateBlitN()
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A DSDL_surface.c157 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in SDL_CreateRGBSurface() argument
162 format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask); in SDL_CreateRGBSurface()
177 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, in SDL_CreateRGBSurfaceFrom() argument
182 surface = SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask); in SDL_CreateRGBSurfaceFrom()
1005 format->Gmask, format->Bmask, in SDL_ConvertSurface()
1149 surface->format->Gmask, surface->format->Bmask, in SDL_ConvertSurface()
/AliOS-Things-master/components/SDL2/src/video/alios/
A DSDL_AliOS_framebuffer.c41 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_AliOS_CreateWindowFramebuffer() local
48 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_AliOS_CreateWindowFramebuffer()
50 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_AliOS_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/dummy/
A DSDL_nullframebuffer.c37 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_DUMMY_CreateWindowFramebuffer() local
44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_DUMMY_CreateWindowFramebuffer()
46 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_DUMMY_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/offscreen/
A DSDL_offscreenframebuffer.c38 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_OFFSCREEN_CreateWindowFramebuffer() local
45 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer()
47 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/image/
A DIMG_pcx.c92 Uint32 Gmask; in IMG_LoadPCX_RW() local
137 Rmask = Gmask = Bmask = Amask = 0; in IMG_LoadPCX_RW()
146 Gmask = 0x0000FF00; in IMG_LoadPCX_RW()
150 Gmask = 0x00FF00; in IMG_LoadPCX_RW()
158 bits, Rmask, Gmask, Bmask, Amask); in IMG_LoadPCX_RW()
A DIMG_webp.c154 Uint32 Gmask; in IMG_LoadWEBP_RW() local
209 Gmask = 0x0000FF00; in IMG_LoadWEBP_RW()
216 Gmask = 0x00FF0000 >> s; in IMG_LoadWEBP_RW()
224 features.has_alpha?32:24, Rmask,Gmask,Bmask,Amask); in IMG_LoadWEBP_RW()
A DIMG_bmp.c226 Uint32 Gmask = 0; in LoadBMP_RW() local
322 Gmask = SDL_ReadLE32(src); in LoadBMP_RW()
398 Gmask = 0x03E0; in LoadBMP_RW()
404 Gmask = 0x0000FF00; in LoadBMP_RW()
408 Gmask = 0x0000FF00; in LoadBMP_RW()
417 Gmask = 0x0000FF00; in LoadBMP_RW()
434 biWidth, biHeight, biBitCount, Rmask, Gmask, Bmask, Amask); in LoadBMP_RW()
624 Uint32 Gmask; in LoadICOCUR_RW() local
745 Gmask = 0x0000FF00; in LoadICOCUR_RW()
A DIMG_tif.c166 Uint32 Rmask, Gmask, Bmask, Amask; in IMG_LoadTIF_RW() local
189 Gmask = 0x0000FF00; in IMG_LoadTIF_RW()
193 Rmask, Gmask, Bmask, Amask); in IMG_LoadTIF_RW()
A DIMG_png.c259 Uint32 Gmask; in IMG_LoadPNG_RW() local
377 Rmask = Gmask = Bmask = Amask = 0 ; in IMG_LoadPNG_RW()
382 Gmask = 0x0000FF00; in IMG_LoadPNG_RW()
388 Gmask = 0x00FF0000 >> s; in IMG_LoadPNG_RW()
394 bit_depth*num_channels, Rmask,Gmask,Bmask,Amask); in IMG_LoadPNG_RW()
A DIMG_UIImage.m36 Uint32 Gmask;
56 Gmask = 0x0000FF00;
59 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, Rmask, Gmask, Bmask, Amask);
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenframebuffer.c36 Uint32 Rmask, Gmask, Bmask, Amask; in Emscripten_CreateWindowFramebuffer() local
44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in Emscripten_CreateWindowFramebuffer()
47 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in Emscripten_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_yuv_sw.c361 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_SW_CopyYUVToRGB() local
370 SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask, in SDL_SW_CopyYUVToRGB()
374 Gmask, Bmask, Amask); in SDL_SW_CopyYUVToRGB()
381 SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask, in SDL_SW_CopyYUVToRGB()
385 Gmask, Bmask, Amask); in SDL_SW_CopyYUVToRGB()
/AliOS-Things-master/components/SDL2/include/
A DSDL_pixels.h332 Uint32 Gmask; member
362 Uint32 * Gmask,
376 Uint32 Gmask,
A DSDL_surface.h132 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
144 Uint32 Gmask,
/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_gfxPrimitives.c343 Gmask = format->Gmask; in _putPixelAlpha()
348 dG = (dc & Gmask); in _putPixelAlpha()
352 G = (dG + (((color & Gmask) - dG) * alpha >> 8)) & Gmask; in _putPixelAlpha()
414 Gmask = format->Gmask; in _putPixelAlpha()
461 Gmask = format->Gmask; in _putPixelAlpha()
651 Gmask = format->Gmask; in _filledRectAlpha()
656 sG = (color & Gmask); in _filledRectAlpha()
670 dG = (dc & Gmask); in _filledRectAlpha()
740 Gmask = format->Gmask; in _filledRectAlpha()
796 Gmask = format->Gmask; in _filledRectAlpha()
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A DSDL_gfxBlitFunc.h98 g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_pixels.c150 masks = result->Rmask | result->Gmask | result->Bmask | result->Amask; in pixels_allocFreeFormat()
172 masks = result->Rmask | result->Gmask | result->Bmask | result->Amask; in pixels_allocFreeFormat()
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c110 Uint32 Rmask, Gmask, Bmask, Amask; in SW_CreateTexture() local
113 (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { in SW_CreateTexture()
118 SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask, in SW_CreateTexture()
374 src->format->Rmask, src->format->Gmask, in SW_RenderCopyEx()
533 … src_rotated->format->Rmask, src_rotated->format->Gmask, in SW_RenderCopyEx()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c905 Uint32 Rmask, Gmask, Bmask, Amask; in SDLTest_CommonInit() local
928 SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, in SDLTest_CommonInit()
933 if (Rmask || Gmask || Bmask) { in SDLTest_CommonInit()
935 SDL_Log(" Green Mask = 0x%.8x\n", Gmask); in SDLTest_CommonInit()
950 &Gmask, &Bmask, &Amask); in SDLTest_CommonInit()
954 if (Rmask || Gmask || Bmask) { in SDLTest_CommonInit()
958 Gmask); in SDLTest_CommonInit()

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