Searched refs:HAIKU_GetKeyState (Results 1 – 3 of 3) sorted by relevance
35 extern int8 HAIKU_GetKeyState(int32 bkey);
170 int8 HAIKU_GetKeyState(int32 bkey) { in HAIKU_GetKeyState() function
298 if(state == SDL_PRESSED && HAIKU_GetKeyState(scancode) == SDL_PRESSED) { in _HandleKey()
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