Searched refs:HLINE (Results 1 – 3 of 3) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_blendline.c | 54 HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end); in SDL_BlendLine_RGB2() 57 HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end); in SDL_BlendLine_RGB2() 60 HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end); in SDL_BlendLine_RGB2() 63 HLINE(Uint16, DRAW_SETPIXEL_MUL_RGB, draw_end); in SDL_BlendLine_RGB2() 66 HLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end); in SDL_BlendLine_RGB2() 171 HLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end); in SDL_BlendLine_RGB555() 276 HLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end); in SDL_BlendLine_RGB565() 373 HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end); in SDL_BlendLine_RGB4() 382 HLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end); in SDL_BlendLine_RGB4() 488 HLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end); in SDL_BlendLine_RGBA4() [all …]
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A D | SDL_drawline.c | 63 HLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); in SDL_DrawLine2() 93 HLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); in SDL_DrawLine4()
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A D | SDL_draw.h | 352 #define HLINE(type, op, draw_end) \ macro
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