Searched refs:HasSameOutput (Results 1 – 1 of 1) sorted by relevance
229 static SDL_bool HasSameOutput(SDL_ExtendedGameControllerBind *a, SDL_ExtendedGameControllerBind *b) in HasSameOutput() function277 if (last_match && (!match || !HasSameOutput(last_match, match))) { in HandleJoystickAxis()
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