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Searched refs:IDirect3DDevice9 (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_system.h60 typedef struct IDirect3DDevice9 IDirect3DDevice9; typedef
66 extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_shaders_d3d.h32 extern HRESULT D3D9_CreatePixelShader(IDirect3DDevice9 *d3dDevice, D3D9_Shader shader, IDirect3DPix…
A DSDL_shaders_d3d.c267 HRESULT D3D9_CreatePixelShader(IDirect3DDevice9 *d3dDevice, D3D9_Shader shader, IDirect3DPixelShade… in D3D9_CreatePixelShader()
A DSDL_render_d3d.c66 IDirect3DDevice9 *device;
235 IDirect3DDevice9 *device = data->device; in D3D_InitRenderState()
423 D3D_CreateStagingTexture(IDirect3DDevice9 *device, D3D_TextureRep *texture) in D3D_CreateStagingTexture()
438 D3D_RecreateTextureRep(IDirect3DDevice9 *device, D3D_TextureRep *texture) in D3D_RecreateTextureRep()
452 D3D_UpdateTextureRep(IDirect3DDevice9 *device, D3D_TextureRep *texture, int x, int y, int w, int h,… in D3D_UpdateTextureRep()
647 IDirect3DDevice9 *device = data->device; in D3D_LockTexture()
744 IDirect3DDevice9 *device = data->device; in D3D_SetRenderTargetInternal()
1023 UpdateDirtyTexture(IDirect3DDevice9 *device, D3D_TextureRep *texture) in UpdateDirtyTexture()
1045 BindTextureRep(IDirect3DDevice9 *device, D3D_TextureRep *texture, DWORD sampler) in BindTextureRep()
1863 IDirect3DDevice9 *
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/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_procs.h69 SDL_DYNAPI_PROC(IDirect3DDevice9*,SDL_RenderGetD3D9Device,(SDL_Renderer *a),(a),return)

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