Searched refs:IMG_LoadTexture (Results 1 – 4 of 4) sorted by relevance
101 texture = IMG_LoadTexture(renderer, argv[i]); in main()
103 extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture(SDL_Renderer *renderer, const char *file);
258 SDL_Texture *IMG_LoadTexture(SDL_Renderer *renderer, const char *file) in IMG_LoadTexture() function
255 SDL_Texture *image_texture = IMG_LoadTexture(renderer, file); in graphics_generate_image()
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