Searched refs:Inputs (Results 1 – 4 of 4) sorted by relevance
5 Inputs/activations are expected to be asymmetric per-layer quantized in the
74 input_t Inputs[MAX_INPUTS]; member
743 input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs]; in EnumDevObjectsCallback()842 input_t *inputs = joystick->hwdata->Inputs; in SortDevObjects()1140 const input_t *in = &joystick->hwdata->Inputs[j]; in UpdateDINPUTJoystickState_Buffered()1192 const input_t *in = &joystick->hwdata->Inputs[i]; in UpdateDINPUTJoystickState_Polled()
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