Searched refs:JoystickByIndex (Results 1 – 1 of 1) sorted by relevance
36 static SDL_joylist_item * JoystickByIndex(int index);50 if (JoystickByIndex(gamepadEvent->index) != NULL) { in Emscripten_JoyStickConnected()249 JoystickByIndex(int index) in JoystickByIndex() function
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