Searched refs:LV_INDEV_DEF_DRAG_THROW (Results 1 – 7 of 7) sorted by relevance
152 #ifndef LV_INDEV_DEF_DRAG_THROW153 #define LV_INDEV_DEF_DRAG_THROW 20 macro
112 #define LV_INDEV_DEF_DRAG_THROW 20 macro
112 #define LV_INDEV_DEF_DRAG_THROW 20
57 driver->drag_throw = LV_INDEV_DEF_DRAG_THROW; in lv_indev_drv_init()
510 vect.x = vect.x * (100 - LV_INDEV_DEF_DRAG_THROW) / 100; in drag_end_handler()521 vect.y = vect.y * (100 - LV_INDEV_DEF_DRAG_THROW) / 100; in drag_end_handler()
912 vect.x = vect.x * (100 - LV_INDEV_DEF_DRAG_THROW) / 100; in tabpage_press_lost_handler()
23 #if LV_INDEV_DEF_DRAG_THROW <= 0
Completed in 11 milliseconds