Searched refs:LV_MATH_ABS (Results 1 – 11 of 11) sorted by relevance
/AliOS-Things-master/components/littlevgl/src/lv_draw/ |
A D | lv_draw_triangle.c | 142 lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x); in tri_draw_flat() 144 lv_coord_t dy1 = LV_MATH_ABS(tri[0].y - tri[1].y); in tri_draw_flat() 150 lv_coord_t dx2 = LV_MATH_ABS(tri[0].x - tri[2].x); in tri_draw_flat() 152 lv_coord_t dy2 = LV_MATH_ABS(tri[0].y - tri[2].y); in tri_draw_flat() 187 dx1 = LV_MATH_ABS(tri[1].x - tri[2].x); in tri_draw_flat() 189 dy1 = LV_MATH_ABS(tri[1].y - tri[2].y); in tri_draw_flat() 246 lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x); in tri_draw_tall() 248 lv_coord_t dy1 = LV_MATH_ABS(tri[0].y - tri[1].y); in tri_draw_tall() 254 lv_coord_t dx2 = LV_MATH_ABS(tri[0].x - tri[2].x); in tri_draw_tall() 256 lv_coord_t dy2 = LV_MATH_ABS(tri[0].y - tri[2].y); in tri_draw_tall() [all …]
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A D | lv_draw_line.c | 97 if(LV_MATH_ABS(point1->x - point2->x) > LV_MATH_ABS(point1->y - point2->y)) { in lv_draw_line() 150 … main_line.sy = LV_MATH_ABS(main_line.sy); /*The sign can change if the line becomes horizontal*/ in lv_draw_line() 156 … main_line.sy = -LV_MATH_ABS(main_line.sy); /*The sign can change if the line becomes horizontal*/ in lv_draw_line() 164 … main_line.sx = LV_MATH_ABS(main_line.sx); /*The sign can change if the line becomes vertical*/ in lv_draw_line() 170 … main_line.sx = -LV_MATH_ABS(main_line.sx); /*The sign can change if the line becomes vertical*/ in lv_draw_line() 580 line->dx = LV_MATH_ABS(line->p2.x - line->p1.x); in line_init() 582 line->dy = LV_MATH_ABS(line->p2.y - line->p1.y); in line_init()
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A D | lv_draw_arc.c | 150 …hor_line(center_x - x_end[2], center_y + yi, mask, LV_MATH_ABS(x_end[2] - x_start[2]), color, opa); in lv_draw_arc() 155 …hor_line(center_x - x_end[3], center_y - yi, mask, LV_MATH_ABS(x_end[3] - x_start[3]), color, opa); in lv_draw_arc()
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A D | lv_draw_label.c | 96 if(LV_MATH_ABS(hint->coord_y - coords->y1) > LV_LABEL_HINT_UPDATE_TH - 2 * line_height) { in lv_draw_label()
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A D | lv_draw_rect.c | 476 if(LV_MATH_ABS(aa_p.x - aa_p.y) == seg_size) { in lv_draw_rect_main_corner() 1026 if(LV_MATH_ABS(aa_p.x - aa_p.y) == seg_size) { in lv_draw_rect_border_corner()
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/AliOS-Things-master/components/littlevgl/src/lv_misc/ |
A D | lv_math.h | 23 #define LV_MATH_ABS(x) ((x) > 0 ? (x) : (-(x))) macro
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A D | lv_utils.c | 55 num = LV_MATH_ABS(num); in lv_utils_num_to_str()
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A D | lv_anim.c | 162 int32_t d = LV_MATH_ABS((int32_t)start - end); in lv_anim_speed_to_time()
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/AliOS-Things-master/components/littlevgl/src/lv_objx/ |
A D | lv_gauge.c | 431 … int16_t x_mod = ((LV_MATH_ABS(p_end_high.x - p_end_low.x)) * rem) >> LV_GAUGE_INTERPOLATE_SHIFT; in lv_gauge_draw_needle() 432 … int16_t y_mod = ((LV_MATH_ABS(p_end_high.y - p_end_low.y)) * rem) >> LV_GAUGE_INTERPOLATE_SHIFT; in lv_gauge_draw_needle()
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A D | lv_sw.c | 303 if(LV_MATH_ABS(p.x - ext->start_x) > LV_INDEV_DEF_DRAG_LIMIT) ext->slided = 1; in lv_sw_signal()
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/AliOS-Things-master/components/littlevgl/src/lv_core/ |
A D | lv_indev.c | 1068 LV_MATH_ABS(state->types.pointer.drag_sum.x) >= indev_act->driver.drag_limit) || 1070 LV_MATH_ABS(state->types.pointer.drag_sum.y) >= indev_act->driver.drag_limit)) {
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