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Searched refs:LV_MATH_ABS (Results 1 – 11 of 11) sorted by relevance

/AliOS-Things-master/components/littlevgl/src/lv_draw/
A Dlv_draw_triangle.c142 lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x); in tri_draw_flat()
144 lv_coord_t dy1 = LV_MATH_ABS(tri[0].y - tri[1].y); in tri_draw_flat()
150 lv_coord_t dx2 = LV_MATH_ABS(tri[0].x - tri[2].x); in tri_draw_flat()
152 lv_coord_t dy2 = LV_MATH_ABS(tri[0].y - tri[2].y); in tri_draw_flat()
187 dx1 = LV_MATH_ABS(tri[1].x - tri[2].x); in tri_draw_flat()
189 dy1 = LV_MATH_ABS(tri[1].y - tri[2].y); in tri_draw_flat()
246 lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x); in tri_draw_tall()
248 lv_coord_t dy1 = LV_MATH_ABS(tri[0].y - tri[1].y); in tri_draw_tall()
254 lv_coord_t dx2 = LV_MATH_ABS(tri[0].x - tri[2].x); in tri_draw_tall()
256 lv_coord_t dy2 = LV_MATH_ABS(tri[0].y - tri[2].y); in tri_draw_tall()
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A Dlv_draw_line.c97 if(LV_MATH_ABS(point1->x - point2->x) > LV_MATH_ABS(point1->y - point2->y)) { in lv_draw_line()
150 … main_line.sy = LV_MATH_ABS(main_line.sy); /*The sign can change if the line becomes horizontal*/ in lv_draw_line()
156 … main_line.sy = -LV_MATH_ABS(main_line.sy); /*The sign can change if the line becomes horizontal*/ in lv_draw_line()
164 … main_line.sx = LV_MATH_ABS(main_line.sx); /*The sign can change if the line becomes vertical*/ in lv_draw_line()
170 … main_line.sx = -LV_MATH_ABS(main_line.sx); /*The sign can change if the line becomes vertical*/ in lv_draw_line()
580 line->dx = LV_MATH_ABS(line->p2.x - line->p1.x); in line_init()
582 line->dy = LV_MATH_ABS(line->p2.y - line->p1.y); in line_init()
A Dlv_draw_arc.c150 …hor_line(center_x - x_end[2], center_y + yi, mask, LV_MATH_ABS(x_end[2] - x_start[2]), color, opa); in lv_draw_arc()
155 …hor_line(center_x - x_end[3], center_y - yi, mask, LV_MATH_ABS(x_end[3] - x_start[3]), color, opa); in lv_draw_arc()
A Dlv_draw_label.c96 if(LV_MATH_ABS(hint->coord_y - coords->y1) > LV_LABEL_HINT_UPDATE_TH - 2 * line_height) { in lv_draw_label()
A Dlv_draw_rect.c476 if(LV_MATH_ABS(aa_p.x - aa_p.y) == seg_size) { in lv_draw_rect_main_corner()
1026 if(LV_MATH_ABS(aa_p.x - aa_p.y) == seg_size) { in lv_draw_rect_border_corner()
/AliOS-Things-master/components/littlevgl/src/lv_misc/
A Dlv_math.h23 #define LV_MATH_ABS(x) ((x) > 0 ? (x) : (-(x))) macro
A Dlv_utils.c55 num = LV_MATH_ABS(num); in lv_utils_num_to_str()
A Dlv_anim.c162 int32_t d = LV_MATH_ABS((int32_t)start - end); in lv_anim_speed_to_time()
/AliOS-Things-master/components/littlevgl/src/lv_objx/
A Dlv_gauge.c431 … int16_t x_mod = ((LV_MATH_ABS(p_end_high.x - p_end_low.x)) * rem) >> LV_GAUGE_INTERPOLATE_SHIFT; in lv_gauge_draw_needle()
432 … int16_t y_mod = ((LV_MATH_ABS(p_end_high.y - p_end_low.y)) * rem) >> LV_GAUGE_INTERPOLATE_SHIFT; in lv_gauge_draw_needle()
A Dlv_sw.c303 if(LV_MATH_ABS(p.x - ext->start_x) > LV_INDEV_DEF_DRAG_LIMIT) ext->slided = 1; in lv_sw_signal()
/AliOS-Things-master/components/littlevgl/src/lv_core/
A Dlv_indev.c1068 LV_MATH_ABS(state->types.pointer.drag_sum.x) >= indev_act->driver.drag_limit) ||
1070 LV_MATH_ABS(state->types.pointer.drag_sum.y) >= indev_act->driver.drag_limit)) {

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