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Searched refs:NUM_SPRITES (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestspriteminimal.c26 #define NUM_SPRITES 100 macro
30 static SDL_Rect positions[NUM_SPRITES];
31 static SDL_Rect velocities[NUM_SPRITES];
107 for (i = 0; i < NUM_SPRITES; ++i) { in MoveSprites()
167 for (i = 0; i < NUM_SPRITES; ++i) { in main()
A Dtestnative.c22 #define NUM_SPRITES 100 macro
100 for (i = 0; i < NUM_SPRITES; ++i) { in MoveSprites()
188 positions = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect)); in main()
189 velocities = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect)); in main()
195 for (i = 0; i < NUM_SPRITES; ++i) { in main()
A Dtestsprite2.c25 #define NUM_SPRITES 100 macro
289 num_sprites = NUM_SPRITES; in main()

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