Searched refs:NumInputs (Results 1 – 25 of 45) sorted by relevance
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/micro/kernels/ |
A D | reshape.cc | 45 if (NumInputs(node) == 1 && // Legacy scalar supported with params. in ReshapeOutput() 75 TF_LITE_ENSURE(context, NumInputs(node) == 1 || NumInputs(node) == 2); in Prepare()
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A D | add_n.cc | 49 int num_inputs = NumInputs(node); in CalculateOpData() 137 int num_inputs = NumInputs(node); in CopyInputsToScratchBuffer() 152 int num_inputs = NumInputs(node); in EvalAddN() 166 int num_inputs = NumInputs(node); in EvalAddNQuantized()
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A D | pad.cc | 49 TF_LITE_ENSURE(context, NumInputs(node) == 2 || NumInputs(node) == 3); in Prepare() 57 NumInputs(node) == 3 ? GetInput(context, node, /*index=*/2) : nullptr; in Prepare() 142 NumInputs(node) == 3 in Eval()
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A D | shape.cc | 38 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | zeros_like.cc | 28 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | ceil.cc | 36 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | round.cc | 36 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | exp.cc | 30 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | cast.cc | 28 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | squeeze.cc | 40 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | resize_bilinear.cc | 33 TF_LITE_ENSURE_EQ(context, NumInputs(node), 2); in Prepare()
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A D | batch_to_space_nd.cc | 41 TF_LITE_ENSURE_EQ(context, NumInputs(node), 3); in Prepare()
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A D | floor_mod.cc | 39 TF_LITE_ENSURE_EQ(context, NumInputs(node), 2); in CalculateOpData()
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A D | resize_nearest_neighbor.cc | 35 TF_LITE_ENSURE_EQ(context, NumInputs(node), 2); in Prepare()
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A D | space_to_batch_nd.cc | 47 TF_LITE_ENSURE_EQ(context, NumInputs(node), 3); in Prepare()
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A D | floor_div.cc | 34 TF_LITE_ENSURE_EQ(context, NumInputs(node), 2); in CalculateOpData()
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A D | hard_swish.cc | 44 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in HardSwishPrepare()
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A D | split_v.cc | 75 TF_LITE_ENSURE_EQ(context, NumInputs(node), 3); in Prepare()
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A D | depth_to_space.cc | 40 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in CalculateOpData()
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A D | dequantize.cc | 50 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | l2norm.cc | 49 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in Prepare()
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A D | elu.cc | 79 TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); in CalculateOpData()
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A D | expand_dims.cc | 75 TF_LITE_ENSURE_EQ(context, NumInputs(node), 2); in Prepare()
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/AliOS-Things-master/components/SDL2/src/joystick/windows/ |
A D | SDL_windowsjoystick_c.h | 75 int NumInputs; member
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A D | SDL_dinputjoystick.c | 743 input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs]; in EnumDevObjectsCallback() 813 joystick->hwdata->NumInputs++; in EnumDevObjectsCallback() 815 if (joystick->hwdata->NumInputs == MAX_INPUTS) { in EnumDevObjectsCallback() 848 SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc); in SortDevObjects() 850 for (n = 0; n < joystick->hwdata->NumInputs; n++) { in SortDevObjects() 1139 for (j = 0; j < joystick->hwdata->NumInputs; ++j) { in UpdateDINPUTJoystickState_Buffered() 1191 for (i = 0; i < joystick->hwdata->NumInputs; ++i) { in UpdateDINPUTJoystickState_Polled()
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