Searched refs:PSP_FRAME_BUFFER_WIDTH (Results 1 – 1 of 1) sorted by relevance
49 #define PSP_FRAME_BUFFER_WIDTH 512 macro50 #define PSP_FRAME_BUFFER_SIZE (PSP_FRAME_BUFFER_WIDTH*PSP_SCREEN_HEIGHT)1003 sceGuDrawBuffer(data->psm, data->frontbuffer, PSP_FRAME_BUFFER_WIDTH); in PSP_CreateRenderer()1004 sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, data->backbuffer, PSP_FRAME_BUFFER_WIDTH); in PSP_CreateRenderer()
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