Searched refs:PSP_LockTexture (Results 1 – 1 of 1) sorted by relevance
388 PSP_LockTexture(renderer, texture,rect,(void **)&dst, &dpitch); in PSP_UpdateTexture()405 PSP_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, in PSP_LockTexture() function950 renderer->LockTexture = PSP_LockTexture; in PSP_CreateRenderer()
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