Home
last modified time | relevance | path

Searched refs:RGB (Results 1 – 25 of 29) sorted by relevance

12

/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/dsp/
A Dyuv_neon.c52 const uint8x8x3_t RGB = vld3_u8(rgb); in ConvertRGB24ToY_NEON() local
53 const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[0], RGB.val[1], RGB.val[2]); in ConvertRGB24ToY_NEON()
76 const uint8x8x4_t RGB = vld4_u8((const uint8_t*)&argb[i]); in ConvertARGBToY_NEON() local
77 const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[2], RGB.val[1], RGB.val[0]); in ConvertARGBToY_NEON()
121 const uint16x8x4_t RGB = vld4q_u16((const uint16_t*)rgb); in ConvertRGBA32ToUV_NEON() local
123 CONVERT_RGB_TO_UV(RGB.val[0], RGB.val[1], RGB.val[2], 2, U, V); in ConvertRGBA32ToUV_NEON()
138 const uint8x16x4_t RGB = vld4q_u8((const uint8_t*)&argb[i]); in ConvertARGBToUV_NEON() local
139 const uint16x8_t R = vpaddlq_u8(RGB.val[2]); // pair-wise adds in ConvertARGBToUV_NEON()
140 const uint16x8_t G = vpaddlq_u8(RGB.val[1]); in ConvertARGBToUV_NEON()
141 const uint16x8_t B = vpaddlq_u8(RGB.val[0]); in ConvertARGBToUV_NEON()
/AliOS-Things-master/components/py_engine/tests/perf_bench/
A Dmisc_raytrace.py35 RGB = Vec variable
157 return RGB(0, 0, 0)
228 Light(Vec(0, 8, 0), RGB(1, 1, 1), True),
230 Plane(Surface.dull(RGB(1, 0, 0)), Vec(-10, 0, 0), Vec(1, 0, 0)),
231 Plane(Surface.dull(RGB(0, 1, 0)), Vec(10, 0, 0), Vec(-1, 0, 0)),
232 Plane(Surface.dull(RGB(1, 1, 1)), Vec(0, 0, -10), Vec(0, 0, 1)),
233 Plane(Surface.dull(RGB(1, 1, 1)), Vec(0, -10, 0), Vec(0, 1, 0)),
234 Plane(Surface.dull(RGB(1, 1, 1)), Vec(0, 10, 0), Vec(0, -1, 0)),
235 Sphere(Surface.shiny(RGB(1, 1, 1)), Vec(-5, -4, 3), 4),
236 Sphere(Surface.dull(RGB(0, 0, 1)), Vec(4, -5, 0), 4),
[all …]
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/tools/
A Drgb2ycbcr.c189 uint32 RGB = (raster - k*w)[j]; in cvtClump() local
190 Y = lumaRed[TIFFGetR(RGB)] + in cvtClump()
191 lumaGreen[TIFFGetG(RGB)] + in cvtClump()
192 lumaBlue[TIFFGetB(RGB)]; in cvtClump()
194 Cb += (TIFFGetB(RGB) - Y) * D1; in cvtClump()
195 Cr += (TIFFGetR(RGB) - Y) * D2; in cvtClump()
/AliOS-Things-master/components/SDL2/src/video/yuv2rgb/
A Dyuv_rgb_std_func.h75 uint8_t *RGB, uint32_t RGB_stride, in STD_FUNCTION_NAME() argument
104 uint8_t *rgb_ptr1=RGB+y*RGB_stride; in STD_FUNCTION_NAME()
107 uint8_t *rgb_ptr2=RGB+(y+1)*RGB_stride; in STD_FUNCTION_NAME()
174 uint8_t *rgb_ptr1=RGB+y*RGB_stride; in STD_FUNCTION_NAME()
A Dyuv_rgb.c190 const uint8_t *RGB, uint32_t RGB_stride, in rgb24_yuv420_std() argument
199 const uint8_t *rgb_ptr1=RGB+y*RGB_stride, in rgb24_yuv420_std()
200 *rgb_ptr2=RGB+(y+1)*RGB_stride; in rgb24_yuv420_std()
616 const uint8_t *RGB, uint32_t RGB_stride, in rgb24_yuv420_sse() argument
627 const uint8_t *rgb_ptr1=RGB+ypos*RGB_stride, in rgb24_yuv420_sse()
628 *rgb_ptr2=RGB+(ypos+1)*RGB_stride; in rgb24_yuv420_sse()
652 const uint8_t *RGB, uint32_t RGB_stride, in rgb24_yuv420_sseu() argument
663 const uint8_t *rgb_ptr1=RGB+ypos*RGB_stride, in rgb24_yuv420_sseu()
664 *rgb_ptr2=RGB+(ypos+1)*RGB_stride; in rgb24_yuv420_sseu()
A Dyuv_rgb_sse_func.h387 uint8_t *RGB, uint32_t RGB_stride, in SSE_FUNCTION_NAME() argument
415 #error Unknown RGB pixel size in SSE_FUNCTION_NAME()
427 uint8_t *rgb_ptr1=RGB+ypos*RGB_stride, in SSE_FUNCTION_NAME()
428 *rgb_ptr2=RGB+(ypos+1)*RGB_stride; in SSE_FUNCTION_NAME()
458 uint8_t *rgb_ptr=RGB+ypos*RGB_stride; in SSE_FUNCTION_NAME()
473 uint8_t *rgb_ptr=RGB+converted*rgb_pixel_stride; in SSE_FUNCTION_NAME()
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/examples/
A Ddwebp.c129 if (format >= RGB && format <= rgbA_4444) { in AllocateExternalBuffer()
130 const int bpp = (format == RGB || format == BGR) ? 3 in AllocateExternalBuffer()
236 if (!strcmp(fmt, "RGB")) format = RGB; in main()
349 case RGB: output_buffer->colorspace = MODE_RGB; break; in main()
365 if (use_external_memory > 0 && format >= RGB) { in main()
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/imageio/
A Dimage_enc.h41 RGB, RGBA, BGR, BGRA, ARGB, enumerator
A Dimage_enc.c585 } else if (format == PPM || format == RGB || format == BGR) { in WebPSaveImage()
/AliOS-Things-master/components/SDL2/src/video/x11/
A Dedid.h20 RGB, enumerator
A Dedid-parse.c227 MONOCHROME, RGB, OTHER_COLOR, UNDEFINED_COLOR in decode_display_parameters()
623 case RGB: s = "rgb"; break; in dump_monitor_info()
/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/
A Dchange.log43 (for hardware solution), and in this case improve lossless RGB compression
57 Add cjpeg -rgb1 option to create an RGB JPEG file, and insert
60 The recommended command for lossless coding of RGB images is now
93 Add cjpeg -rgb option to create RGB JPEG files.
94 Using this switch suppresses the conversion from RGB
96 This feature allows true lossless JPEG coding of RGB color images.
139 Support 32-bit BMPs (RGB image with Alpha channel) for read in cjpeg.
A Dlibjpeg.txt346 Typical code for a 24-bit RGB source image is
402 array containing 3-byte RGB pixels:
930 Set this value for lossless RGB application *before* calling
1294 RGB => YCbCr
1295 RGB => GRAYSCALE
1296 RGB => BG_YCC
1300 plus the null transforms: GRAYSCALE => GRAYSCALE, RGB => RGB,
1330 YCbCr => RGB
1332 BG_YCC => RGB
1334 RGB => GRAYSCALE
[all …]
A Dusage.txt81 -rgb Create RGB JPEG file.
82 Using this switch suppresses the conversion from RGB
180 -rgb1 Create RGB JPEG file with reversible color transform.
300 -rgb Force RGB output even if JPEG file is grayscale.
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowskeyboard.c1417 const int listbordercolor = RGB(0xB4, 0xC7, 0xAA); in IME_RenderCandidateList()
1418 const int listfillcolor = RGB(255, 255, 255); in IME_RenderCandidateList()
1423 const COLORREF candbordercolor = RGB(255, 255, 255); in IME_RenderCandidateList()
1424 const COLORREF candfillcolor = RGB(255, 255, 255); in IME_RenderCandidateList()
1425 const COLORREF candtextcolor = RGB(0, 0, 0); in IME_RenderCandidateList()
1426 const COLORREF selbordercolor = RGB(0x84, 0xAC, 0xDD); in IME_RenderCandidateList()
1427 const COLORREF selfillcolor = RGB(0xD2, 0xE6, 0xFF); in IME_RenderCandidateList()
1428 const COLORREF seltextcolor = RGB(0, 0, 0); in IME_RenderCandidateList()
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/
A DREADME253 -sharp_yuv ............. use sharper (and slower) RGB->YUV conversion
269 -exact ................. preserve RGB values in transparent area, default=off
271 expressed as RGB values written in
347 -ppm ......... save the raw RGB samples as a color PPM
533 -raw_comparison ..... if this flag is not used, RGB is
565 They will convert raw RGB samples to a WebP data. The only control supplied
670 created with the purpose of decoding either RGB or Y'CbCr samples.
A DNEWS89 - note! YUV->RGB conversion was sped-up, but the results will be slightly
151 * Intertwined decoding of RGB and alpha for a shorter
A DChangeLog801 7b87e848 Merge "Add MSA optimized YUV to RGB upsampling functions"
802 d3ddacb6 Add MSA optimized YUV to RGB upsampling functions
927 50a48665 Sync mips32 and dsp_r2 YUV->RGB code with C verison
1517 0f027a72 simplify smart RGB->YUV conversion code
1807 e2a83d71 faster RGB->YUV conversion function (~7% speedup)
1808 de2d03e1 Merge "Add smart RGB->YUV conversion option -pre 4"
1809 3fc4c539 Add smart RGB->YUV conversion option -pre 4
2489 068db59e Intertwined decoding of alpha and RGB
2746 126974b4 add LUT-free reference code for YUV->RGB conversion.
2884 a556cb1a Add details and reference about the YUV->RGB conversion
[all …]
/AliOS-Things-master/components/ugraphics/
A DREADME.md6 ugraphics组件是基于SDL2封装的接口,支持JPEG/PNG图像解码绘制、点/线/框图像等绘制、图像旋转、RGB格式转换、中英文字符绘制等功能,方便用户进行基础的图像应用开发。
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/
A Dlibpng-manual.txt1144 PNG_TRANSFORM_BGR Flip RGB to BGR, RGBA
1152 to RGB (or GA to RGBA)
1338 PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
1728 in RGB RGB RGB format unless png_set_filler() or png_set_add_alpha()
1733 transform it to regular RGB RGB triplets, or png_set_filler() or
1785 libpng strip the channel leaving just RGB or gray data:
1917 RGB. This code will do that conversion:
3393 PNG_TRANSFORM_BGR Flip RGB to BGR, RGBA
3855 3: Three red, green, blue color channels (RGB).
3871 channels are linear. Color channels use the RGB encoding (RGB end-points) of
[all …]
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/contrib/pds/
A DREADME31 (RGB, 8-bit greyscale, 8-bit colormapped) into an SGI-style data array,
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/pngminus/
A DREADME.txt69 RGB+A png-image, you just combine a ppm-file with a corresponding
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/gregbook/
A DREADME13 that reads binary PGM and PPM files (the ``raw'' grayscale and RGB subsets
/AliOS-Things-master/components/SDL2/src/image/
A DIMG_ImageIO.m298 /* What do we do if it's not RGB? */
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/
A DChangeLog994 and whose photometric is RGB or YCbCr, forcing SamplesPerPixel
1974 the tiffcp code forces conversion to RGB space. However,
1981 RGB data intepreted as subsampled YCbCr values.
4283 * libtiff/tif_getimage.c: Revision of all RGB(A) put routines
4288 - Bugfix of handling of 16bit RGB with unassociated alpha
5336 RGB-images as per bug
5366 RGB-images as per bug
6165 non-RGB images.
6217 file and properly use it for CIE Lab->RGB transform.
6221 * libtiff/{tif_getimage.c, tif_color.c, tiffio.h}: YCbCr->RGB
[all …]

Completed in 70 milliseconds

12