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/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/contrib/ada/
A Dzlib.ads121 RLE : constant Strategy_Type; constant
309 RLE : constant Strategy_Type := 3;
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/libtiff/
A Dtiffconf.h.in77 /* Support NeXT 2-bit RLE algorithm */
90 /* Support ThunderScan 4-bit RLE algorithm */
A Dtiffconf.h.cmake.in80 /* Support NeXT 2-bit RLE algorithm */
93 /* Support ThunderScan 4-bit RLE algorithm */
A Dtif_config.h.in216 /* Support NeXT 2-bit RLE algorithm */
296 /* Support ThunderScan 4-bit RLE algorithm */
/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/
A Djconfig.vms29 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.dj29 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.mac33 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.manx33 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.sas35 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.wat29 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.st31 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.bcc37 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.cfg49 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.vc43 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Djconfig.mc643 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Dfilelist.txt156 rdrle.c Utah RLE file input.
164 wrrle.c Utah RLE file output.
A Djconfig.txt143 #undef RLE_SUPPORTED /* Utah RLE image file format */
A Dusage.txt50 PGM (PBMPLUS grayscale format), BMP, Targa, and RLE (Utah Raster Toolkit
51 format). (RLE is supported only if the URT library is available, which it
335 -rle Select RLE output format. (Requires URT library.)
A Dinstall.txt408 Utah RLE file format support:
410 We distribute the software with support for RLE image files (Utah Raster
411 Toolkit format) disabled, because the RLE support won't compile without the
412 Utah library. If you have URT version 3.1 or later, you can enable RLE
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/
A DSConstruct48 'enable support for ThunderScan 4-bit RLE algorithm', \
51 'enable support for NeXT 2-bit RLE algorithm', \
A Dnmake.opt54 # Support for ThunderScan 4-bit RLE algorithm
56 # Support for NeXT 2-bit RLE algorithm
A DCMakeLists.txt491 option(thunder "support for ThunderScan 4-bit RLE algorithm" ON)
494 option(next "support for NeXT 2-bit RLE algorithm" ON)
747 message(STATUS " ThunderScan 4-bit RLE algorithm: ${thunder}")
748 message(STATUS " NeXT 2-bit RLE algorithm: ${next}")
A Dconfigure.ac538 [disable support for ThunderScan 4-bit RLE algorithm]),
542 AC_DEFINE(THUNDER_SUPPORT,1,[Support ThunderScan 4-bit RLE algorithm])
549 [disable support for NeXT 2-bit RLE algorithm]),
553 AC_DEFINE(NEXT_SUPPORT,1,[Support NeXT 2-bit RLE algorithm])
1094 LOC_MSG([ ThunderScan 4-bit RLE algorithm: ${HAVE_THUNDER}])
1095 LOC_MSG([ NeXT 2-bit RLE algorithm: ${HAVE_NEXT}])
/AliOS-Things-master/components/SDL2/src/image/external/
A Dtiff-4.0.9-win32config.patch293 +/* Support NeXT 2-bit RLE algorithm */
381 +/* Support ThunderScan 4-bit RLE algorithm */
597 +/* Support NeXT 2-bit RLE algorithm */
610 +/* Support ThunderScan 4-bit RLE algorithm */
/AliOS-Things-master/components/SDL2/src/image/
A DCHANGES.txt153 * Added support for RLE encoded BMP files

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