Searched refs:Render (Results 1 – 6 of 6) sorted by relevance
52 Render() in Render() function307 Render(); in main()327 Render(); in main()
376 Render(unsigned int width, unsigned int height, shader_data* data) in Render() function447 Render(event.window.data1, event.window.data2, &datas[i]); in loop()466 Render(state->window_w, state->window_h, &datas[i]); in loop()
83 Render() in Render() function416 Render(); in main()
175 Or if the application uses the Render functions, you can use the SDL_RENDER_DRIVER
231 // ... (Render 'buf' based on 'timestamp').
309 Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
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