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Searched refs:Render (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestgles.c52 Render() in Render() function
307 Render(); in main()
327 Render(); in main()
A Dtestgles2.c376 Render(unsigned int width, unsigned int height, shader_data* data) in Render() function
447 Render(event.window.data1, event.window.data2, &datas[i]); in loop()
466 Render(state->window_w, state->window_h, &datas[i]); in loop()
A Dtestgl2.c83 Render() in Render() function
416 Render(); in main()
/AliOS-Things-master/components/SDL2/docs/
A DREADME-raspberrypi.md175 Or if the application uses the Render functions, you can use the SDL_RENDER_DRIVER
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/
A DREADME.mux231 // ... (Render 'buf' based on 'timestamp').
/AliOS-Things-master/components/SDL2/
A DCMakeLists.txt309 Atomic Audio Video Render Events Joystick Haptic Power Threads Timers

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