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Searched refs:Rmask (Results 1 – 25 of 34) sorted by relevance

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/AliOS-Things-master/components/SDL2/src/video/
A DSDL_pixels.c243 *Rmask = masks[1]; in SDL_PixelFormatEnumToMasks()
248 *Rmask = masks[0]; in SDL_PixelFormatEnumToMasks()
254 *Rmask = masks[1]; in SDL_PixelFormatEnumToMasks()
305 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum()
316 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum()
333 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum()
338 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum()
422 switch (Rmask) { in SDL_MasksToPixelFormatEnum()
438 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum()
561 format->Rmask = Rmask; in SDL_InitFormat()
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A DSDL_bmp.c180 Uint32 Rmask = 0; in SDL_LoadBMP_RW() local
276 Rmask = SDL_ReadLE32(src); in SDL_LoadBMP_RW()
358 Rmask = 0x7C00; in SDL_LoadBMP_RW()
364 Rmask = 0x000000FF; in SDL_LoadBMP_RW()
368 Rmask = 0x00FF0000; in SDL_LoadBMP_RW()
377 Rmask = 0x00FF0000; in SDL_LoadBMP_RW()
395 SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask, in SDL_LoadBMP_RW()
628 (saveme->format->Rmask == 0x00FF0000) && in SDL_SaveBMP_RW()
632 (saveme->format->Rmask == 0x000000FF) && in SDL_SaveBMP_RW()
A DSDL_RLEaccel.c321 switch (fmt->Rmask | fmt->Gmask | fmt->Bmask) { \
324 || fmt->Rmask == 0x07e0 \
337 || fmt->Rmask == 0x03e0 \
360 if ((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \
361 && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \
621 Uint32 Rmask; member
862 if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 in SDL_RLEAlphaBlit()
1051 masksum = df->Rmask | df->Gmask | df->Bmask; in RLEAlphaSurface()
1058 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { in RLEAlphaSurface()
1066 || df->Rmask == 0x03e0 || df->Bmask == 0x03e0) { in RLEAlphaSurface()
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A DSDL_blit_A.c239 if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) { in BlitRGBtoRGBSurfaceAlphaMMX()
1356 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) in SDL_CalculateBlitA()
1371 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) in SDL_CalculateBlitA()
1381 if (sf->Rmask == df->Rmask in SDL_CalculateBlitA()
1452 if (sf->Rmask == df->Rmask in SDL_CalculateBlitA()
1461 if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) { in SDL_CalculateBlitA()
A DSDL_blit.h125 r = SDL_expand_byte[fmt->Rloss][((Pixel&fmt->Rmask)>>fmt->Rshift)]; \
307 r = SDL_expand_byte[fmt->Rloss][((Pixel&fmt->Rmask)>>fmt->Rshift)]; \
314 r = (Pixel&fmt->Rmask)>>fmt->Rshift; \
A DSDL_blit_N.c100 ( ((r<<dstfmt->Rshift)&dstfmt->Rmask) | \
168 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ in calc_swizzle32()
620 Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in Blit32to32KeyAltivec()
2203 Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in Blit4to4MaskAlpha()
2629 …if (srcbpp == 4 && dstbpp == 4 && srcfmt->Rmask == dstfmt->Rmask && srcfmt->Gmask == dstfmt->Gmask… in BlitNtoNKey()
2653 Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in BlitNtoNKey()
3382 (srcfmt->Rmask == 0x00FF0000) && in SDL_CalculateBlitN()
3387 (srcfmt->Rmask == 0x3FF00000) && in SDL_CalculateBlitN()
3401 if (MASKOK(srcfmt->Rmask, table[which].srcR) && in SDL_CalculateBlitN()
3404 MASKOK(dstfmt->Rmask, table[which].dstR) && in SDL_CalculateBlitN()
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A DSDL_surface.c157 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in SDL_CreateRGBSurface() argument
162 format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask); in SDL_CreateRGBSurface()
177 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, in SDL_CreateRGBSurfaceFrom() argument
182 surface = SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask); in SDL_CreateRGBSurfaceFrom()
1004 format->BitsPerPixel, format->Rmask, in SDL_ConvertSurface()
1148 surface->format->BitsPerPixel, surface->format->Rmask, in SDL_ConvertSurface()
/AliOS-Things-master/components/SDL2/src/video/alios/
A DSDL_AliOS_framebuffer.c41 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_AliOS_CreateWindowFramebuffer() local
48 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_AliOS_CreateWindowFramebuffer()
50 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_AliOS_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/dummy/
A DSDL_nullframebuffer.c37 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_DUMMY_CreateWindowFramebuffer() local
44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_DUMMY_CreateWindowFramebuffer()
46 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_DUMMY_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/offscreen/
A DSDL_offscreenframebuffer.c38 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_OFFSCREEN_CreateWindowFramebuffer() local
45 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer()
47 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendfillrect.c250 switch (dst->format->Rmask) { in SDL_BlendFillRect()
256 switch (dst->format->Rmask) { in SDL_BlendFillRect()
262 switch (dst->format->Rmask) { in SDL_BlendFillRect()
311 switch (dst->format->Rmask) { in SDL_BlendFillRects()
317 switch (dst->format->Rmask) { in SDL_BlendFillRects()
323 switch (dst->format->Rmask) { in SDL_BlendFillRects()
A DSDL_blendpoint.c244 switch (dst->format->Rmask) { in SDL_BlendPoint()
250 switch (dst->format->Rmask) { in SDL_BlendPoint()
256 switch (dst->format->Rmask) { in SDL_BlendPoint()
307 switch (dst->format->Rmask) { in SDL_BlendPoints()
314 switch (dst->format->Rmask) { in SDL_BlendPoints()
321 switch (dst->format->Rmask) { in SDL_BlendPoints()
A DSDL_drawline.c72 if (fmt->Rmask == 0x7C00) { in SDL_DrawLine2()
76 } else if (fmt->Rmask == 0xF800) { in SDL_DrawLine2()
102 if (fmt->Rmask == 0x00FF0000) { in SDL_DrawLine4()
/AliOS-Things-master/components/SDL2/src/image/
A DIMG_pcx.c91 Uint32 Rmask; in IMG_LoadPCX_RW() local
137 Rmask = Gmask = Bmask = Amask = 0; in IMG_LoadPCX_RW()
145 Rmask = 0x000000FF; in IMG_LoadPCX_RW()
149 Rmask = 0xFF0000; in IMG_LoadPCX_RW()
158 bits, Rmask, Gmask, Bmask, Amask); in IMG_LoadPCX_RW()
A DIMG_webp.c153 Uint32 Rmask; in IMG_LoadWEBP_RW() local
208 Rmask = 0x000000FF; in IMG_LoadWEBP_RW()
215 Rmask = 0xFF000000 >> s; in IMG_LoadWEBP_RW()
224 features.has_alpha?32:24, Rmask,Gmask,Bmask,Amask); in IMG_LoadWEBP_RW()
A DIMG_bmp.c225 Uint32 Rmask = 0; in LoadBMP_RW() local
321 Rmask = SDL_ReadLE32(src); in LoadBMP_RW()
397 Rmask = 0x7C00; in LoadBMP_RW()
403 Rmask = 0x000000FF; in LoadBMP_RW()
407 Rmask = 0x00FF0000; in LoadBMP_RW()
416 Rmask = 0x00FF0000; in LoadBMP_RW()
434 biWidth, biHeight, biBitCount, Rmask, Gmask, Bmask, Amask); in LoadBMP_RW()
623 Uint32 Rmask; in LoadICOCUR_RW() local
744 Rmask = 0x00FF0000; in LoadICOCUR_RW()
A DIMG_tif.c166 Uint32 Rmask, Gmask, Bmask, Amask; in IMG_LoadTIF_RW() local
188 Rmask = 0x000000FF; in IMG_LoadTIF_RW()
193 Rmask, Gmask, Bmask, Amask); in IMG_LoadTIF_RW()
A DIMG_png.c258 Uint32 Rmask; in IMG_LoadPNG_RW() local
377 Rmask = Gmask = Bmask = Amask = 0 ; in IMG_LoadPNG_RW()
381 Rmask = 0x000000FF; in IMG_LoadPNG_RW()
387 Rmask = 0xFF000000 >> s; in IMG_LoadPNG_RW()
394 bit_depth*num_channels, Rmask,Gmask,Bmask,Amask); in IMG_LoadPNG_RW()
A DIMG_UIImage.m35 Uint32 Rmask;
55 Rmask = 0x00FF0000;
59 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, Rmask, Gmask, Bmask, Amask);
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenframebuffer.c36 Uint32 Rmask, Gmask, Bmask, Amask; in Emscripten_CreateWindowFramebuffer() local
44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in Emscripten_CreateWindowFramebuffer()
47 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in Emscripten_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_yuv_sw.c361 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_SW_CopyYUVToRGB() local
370 SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask, in SDL_SW_CopyYUVToRGB()
373 SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask, in SDL_SW_CopyYUVToRGB()
381 SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask, in SDL_SW_CopyYUVToRGB()
384 SDL_CreateRGBSurface(0, swdata->w, swdata->h, bpp, Rmask, in SDL_SW_CopyYUVToRGB()
/AliOS-Things-master/components/SDL2/include/
A DSDL_pixels.h331 Uint32 Rmask; member
361 Uint32 * Rmask,
375 Uint32 Rmask,
A DSDL_surface.h132 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
143 Uint32 Rmask,
/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_gfxPrimitives.c342 Rmask = format->Rmask; in _putPixelAlpha()
347 dR = (dc & Rmask); in _putPixelAlpha()
351 R = (dR + (((color & Rmask) - dR) * alpha >> 8)) & Rmask; in _putPixelAlpha()
413 Rmask = format->Rmask; in _putPixelAlpha()
460 Rmask = format->Rmask; in _putPixelAlpha()
465 dR = (color & Rmask); in _putPixelAlpha()
650 Rmask = format->Rmask; in _filledRectAlpha()
669 dR = (dc & Rmask); in _filledRectAlpha()
739 Rmask = format->Rmask; in _filledRectAlpha()
795 Rmask = format->Rmask; in _filledRectAlpha()
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A DSDL_gfxBlitFunc.h97 r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \

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