/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_pixels.c | 243 *Rmask = masks[1]; in SDL_PixelFormatEnumToMasks() 248 *Rmask = masks[0]; in SDL_PixelFormatEnumToMasks() 254 *Rmask = masks[1]; in SDL_PixelFormatEnumToMasks() 305 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum() 316 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum() 333 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum() 338 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum() 422 switch (Rmask) { in SDL_MasksToPixelFormatEnum() 438 if (Rmask == 0) { in SDL_MasksToPixelFormatEnum() 561 format->Rmask = Rmask; in SDL_InitFormat() [all …]
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A D | SDL_bmp.c | 180 Uint32 Rmask = 0; in SDL_LoadBMP_RW() local 276 Rmask = SDL_ReadLE32(src); in SDL_LoadBMP_RW() 358 Rmask = 0x7C00; in SDL_LoadBMP_RW() 364 Rmask = 0x000000FF; in SDL_LoadBMP_RW() 368 Rmask = 0x00FF0000; in SDL_LoadBMP_RW() 377 Rmask = 0x00FF0000; in SDL_LoadBMP_RW() 395 SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask, in SDL_LoadBMP_RW() 628 (saveme->format->Rmask == 0x00FF0000) && in SDL_SaveBMP_RW() 632 (saveme->format->Rmask == 0x000000FF) && in SDL_SaveBMP_RW()
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A D | SDL_RLEaccel.c | 321 switch (fmt->Rmask | fmt->Gmask | fmt->Bmask) { \ 324 || fmt->Rmask == 0x07e0 \ 337 || fmt->Rmask == 0x03e0 \ 360 if ((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \ 361 && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \ 621 Uint32 Rmask; member 862 if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 in SDL_RLEAlphaBlit() 1051 masksum = df->Rmask | df->Gmask | df->Bmask; in RLEAlphaSurface() 1058 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { in RLEAlphaSurface() 1066 || df->Rmask == 0x03e0 || df->Bmask == 0x03e0) { in RLEAlphaSurface() [all …]
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A D | SDL_blit_A.c | 239 if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) { in BlitRGBtoRGBSurfaceAlphaMMX() 1356 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) in SDL_CalculateBlitA() 1371 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) in SDL_CalculateBlitA() 1381 if (sf->Rmask == df->Rmask in SDL_CalculateBlitA() 1452 if (sf->Rmask == df->Rmask in SDL_CalculateBlitA() 1461 if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) { in SDL_CalculateBlitA()
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A D | SDL_blit.h | 125 r = SDL_expand_byte[fmt->Rloss][((Pixel&fmt->Rmask)>>fmt->Rshift)]; \ 307 r = SDL_expand_byte[fmt->Rloss][((Pixel&fmt->Rmask)>>fmt->Rshift)]; \ 314 r = (Pixel&fmt->Rmask)>>fmt->Rshift; \
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A D | SDL_blit_N.c | 100 ( ((r<<dstfmt->Rshift)&dstfmt->Rmask) | \ 168 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ in calc_swizzle32() 620 Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in Blit32to32KeyAltivec() 2203 Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in Blit4to4MaskAlpha() 2629 …if (srcbpp == 4 && dstbpp == 4 && srcfmt->Rmask == dstfmt->Rmask && srcfmt->Gmask == dstfmt->Gmask… in BlitNtoNKey() 2653 Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; in BlitNtoNKey() 3382 (srcfmt->Rmask == 0x00FF0000) && in SDL_CalculateBlitN() 3387 (srcfmt->Rmask == 0x3FF00000) && in SDL_CalculateBlitN() 3401 if (MASKOK(srcfmt->Rmask, table[which].srcR) && in SDL_CalculateBlitN() 3404 MASKOK(dstfmt->Rmask, table[which].dstR) && in SDL_CalculateBlitN() [all …]
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A D | SDL_surface.c | 157 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) in SDL_CreateRGBSurface() argument 162 format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask); in SDL_CreateRGBSurface() 177 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, in SDL_CreateRGBSurfaceFrom() argument 182 surface = SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask); in SDL_CreateRGBSurfaceFrom() 1004 format->BitsPerPixel, format->Rmask, in SDL_ConvertSurface() 1148 surface->format->BitsPerPixel, surface->format->Rmask, in SDL_ConvertSurface()
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/AliOS-Things-master/components/SDL2/src/video/alios/ |
A D | SDL_AliOS_framebuffer.c | 41 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_AliOS_CreateWindowFramebuffer() local 48 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_AliOS_CreateWindowFramebuffer() 50 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_AliOS_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/dummy/ |
A D | SDL_nullframebuffer.c | 37 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_DUMMY_CreateWindowFramebuffer() local 44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_DUMMY_CreateWindowFramebuffer() 46 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_DUMMY_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/offscreen/ |
A D | SDL_offscreenframebuffer.c | 38 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_OFFSCREEN_CreateWindowFramebuffer() local 45 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer() 47 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in SDL_OFFSCREEN_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_blendfillrect.c | 250 switch (dst->format->Rmask) { in SDL_BlendFillRect() 256 switch (dst->format->Rmask) { in SDL_BlendFillRect() 262 switch (dst->format->Rmask) { in SDL_BlendFillRect() 311 switch (dst->format->Rmask) { in SDL_BlendFillRects() 317 switch (dst->format->Rmask) { in SDL_BlendFillRects() 323 switch (dst->format->Rmask) { in SDL_BlendFillRects()
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A D | SDL_blendpoint.c | 244 switch (dst->format->Rmask) { in SDL_BlendPoint() 250 switch (dst->format->Rmask) { in SDL_BlendPoint() 256 switch (dst->format->Rmask) { in SDL_BlendPoint() 307 switch (dst->format->Rmask) { in SDL_BlendPoints() 314 switch (dst->format->Rmask) { in SDL_BlendPoints() 321 switch (dst->format->Rmask) { in SDL_BlendPoints()
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A D | SDL_drawline.c | 72 if (fmt->Rmask == 0x7C00) { in SDL_DrawLine2() 76 } else if (fmt->Rmask == 0xF800) { in SDL_DrawLine2() 102 if (fmt->Rmask == 0x00FF0000) { in SDL_DrawLine4()
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | IMG_pcx.c | 91 Uint32 Rmask; in IMG_LoadPCX_RW() local 137 Rmask = Gmask = Bmask = Amask = 0; in IMG_LoadPCX_RW() 145 Rmask = 0x000000FF; in IMG_LoadPCX_RW() 149 Rmask = 0xFF0000; in IMG_LoadPCX_RW() 158 bits, Rmask, Gmask, Bmask, Amask); in IMG_LoadPCX_RW()
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A D | IMG_webp.c | 153 Uint32 Rmask; in IMG_LoadWEBP_RW() local 208 Rmask = 0x000000FF; in IMG_LoadWEBP_RW() 215 Rmask = 0xFF000000 >> s; in IMG_LoadWEBP_RW() 224 features.has_alpha?32:24, Rmask,Gmask,Bmask,Amask); in IMG_LoadWEBP_RW()
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A D | IMG_bmp.c | 225 Uint32 Rmask = 0; in LoadBMP_RW() local 321 Rmask = SDL_ReadLE32(src); in LoadBMP_RW() 397 Rmask = 0x7C00; in LoadBMP_RW() 403 Rmask = 0x000000FF; in LoadBMP_RW() 407 Rmask = 0x00FF0000; in LoadBMP_RW() 416 Rmask = 0x00FF0000; in LoadBMP_RW() 434 biWidth, biHeight, biBitCount, Rmask, Gmask, Bmask, Amask); in LoadBMP_RW() 623 Uint32 Rmask; in LoadICOCUR_RW() local 744 Rmask = 0x00FF0000; in LoadICOCUR_RW()
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A D | IMG_tif.c | 166 Uint32 Rmask, Gmask, Bmask, Amask; in IMG_LoadTIF_RW() local 188 Rmask = 0x000000FF; in IMG_LoadTIF_RW() 193 Rmask, Gmask, Bmask, Amask); in IMG_LoadTIF_RW()
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A D | IMG_png.c | 258 Uint32 Rmask; in IMG_LoadPNG_RW() local 377 Rmask = Gmask = Bmask = Amask = 0 ; in IMG_LoadPNG_RW() 381 Rmask = 0x000000FF; in IMG_LoadPNG_RW() 387 Rmask = 0xFF000000 >> s; in IMG_LoadPNG_RW() 394 bit_depth*num_channels, Rmask,Gmask,Bmask,Amask); in IMG_LoadPNG_RW()
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A D | IMG_UIImage.m | 35 Uint32 Rmask; 55 Rmask = 0x00FF0000; 59 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, Rmask, Gmask, Bmask, Amask);
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/AliOS-Things-master/components/SDL2/src/video/emscripten/ |
A D | SDL_emscriptenframebuffer.c | 36 Uint32 Rmask, Gmask, Bmask, Amask; in Emscripten_CreateWindowFramebuffer() local 44 SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); in Emscripten_CreateWindowFramebuffer() 47 surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask); in Emscripten_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_yuv_sw.c | 361 Uint32 Rmask, Gmask, Bmask, Amask; in SDL_SW_CopyYUVToRGB() local 370 SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask, in SDL_SW_CopyYUVToRGB() 373 SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask, in SDL_SW_CopyYUVToRGB() 381 SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask, in SDL_SW_CopyYUVToRGB() 384 SDL_CreateRGBSurface(0, swdata->w, swdata->h, bpp, Rmask, in SDL_SW_CopyYUVToRGB()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_pixels.h | 331 Uint32 Rmask; member 361 Uint32 * Rmask, 375 Uint32 Rmask,
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A D | SDL_surface.h | 132 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); 143 Uint32 Rmask,
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | SDL_gfxPrimitives.c | 342 Rmask = format->Rmask; in _putPixelAlpha() 347 dR = (dc & Rmask); in _putPixelAlpha() 351 R = (dR + (((color & Rmask) - dR) * alpha >> 8)) & Rmask; in _putPixelAlpha() 413 Rmask = format->Rmask; in _putPixelAlpha() 460 Rmask = format->Rmask; in _putPixelAlpha() 465 dR = (color & Rmask); in _putPixelAlpha() 650 Rmask = format->Rmask; in _filledRectAlpha() 669 dR = (dc & Rmask); in _filledRectAlpha() 739 Rmask = format->Rmask; in _filledRectAlpha() 795 Rmask = format->Rmask; in _filledRectAlpha() [all …]
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A D | SDL_gfxBlitFunc.h | 97 r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
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