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Searched refs:SDLK_SCANCODE_MASK (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_keycode.h47 #define SDLK_SCANCODE_MASK (1<<30) macro
48 #define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_keyboard.c1008 if (key & SDLK_SCANCODE_MASK) { in SDL_GetKeyName()
1010 SDL_GetScancodeName((SDL_Scancode) (key & ~SDLK_SCANCODE_MASK)); in SDL_GetKeyName()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoakeyboard.m432 (keymap[scancode] & SDLK_SCANCODE_MASK)) {
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowskeyboard.c130 if ((keymap[scancode] & SDLK_SCANCODE_MASK) || in WIN_UpdateKeymap()

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