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Searched refs:SDLK_UP (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_bkeyboard.cc139 keymap[0x57] = SDL_GetScancodeFromKey(SDLK_UP); in HAIKU_InitOSKeymap()
/AliOS-Things-master/components/SDL2/src/video/psp/
A DSDL_pspevents.c220 keymap[KEY_UP] = SDLK_UP; in PSP_InitOSKeymap()
/AliOS-Things-master/components/SDL2/include/
A DSDL_keycode.h154 SDLK_UP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP), enumerator
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c1657 case SDLK_UP: in SDLTest_CommonEvent()
1670 … if (event->key.keysym.sym == SDLK_UP || event->key.keysym.sym == SDLK_LEFT) { in SDLTest_CommonEvent()
1690 if (event->key.keysym.sym == SDLK_UP) y -= delta; in SDLTest_CommonEvent()
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_keyboard.c134 SDLK_UP,

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