Searched refs:SDL_ALPHA_TRANSPARENT (Results 1 – 3 of 3) sorted by relevance
47 #define SDL_ALPHA_TRANSPARENT 0 macro
832 if (alpha_value != SDL_ALPHA_TRANSPARENT) { in SDL_DetectPalette()
1072 surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT; in SDL_ConvertSurface()
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