Home
last modified time | relevance | path

Searched refs:SDL_AUDIO_ALLOW_ANY_CHANGE (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestaudiocapture.c136 devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wanted, &spec, SDL_AUDIO_ALLOW_ANY_CHANGE); in main()
A Dtestautomation_audio.c724 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_openCloseAndGetAudioStatus()
782 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_lockUnlockOpenAudioDevice()
944 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_openCloseAudioDeviceConnected()
/AliOS-Things-master/components/SDL2/include/
A DSDL_audio.h144 #define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMA… macro
/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audio.c1483 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); in SDL_OpenAudio()

Completed in 10 milliseconds