Searched refs:SDL_AUDIO_ALLOW_ANY_CHANGE (Results 1 – 4 of 4) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testaudiocapture.c | 136 devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wanted, &spec, SDL_AUDIO_ALLOW_ANY_CHANGE); in main()
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A D | testautomation_audio.c | 724 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_openCloseAndGetAudioStatus() 782 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_lockUnlockOpenAudioDevice() 944 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_openCloseAudioDeviceConnected()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_audio.h | 144 #define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMA… macro
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/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_audio.c | 1483 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); in SDL_OpenAudio()
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