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Searched refs:SDL_AUDIO_ISSIGNED (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_audio.h78 #define SDL_AUDIO_ISSIGNED(x) (x & SDL_AUDIO_MASK_SIGNED) macro
81 #define SDL_AUDIO_ISUNSIGNED(x) (!SDL_AUDIO_ISSIGNED(x))
/AliOS-Things-master/components/SDL2/src/audio/sndio/
A DSDL_sndioaudio.c280 par.sig = SDL_AUDIO_ISSIGNED(test_format) ? 1 : 0; in SNDIO_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/openslES/
A DSDL_openslES.c426 if (SDL_AUDIO_ISSIGNED(test_format) && SDL_AUDIO_ISINT(test_format)) { in openslES_CreatePCMPlayer()
/AliOS-Things-master/components/SDL2/src/audio/coreaudio/
A DSDL_coreaudio.m1090 else if (SDL_AUDIO_ISSIGNED(this->spec.format))

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