Searched refs:SDL_AddTouch (Results 1 – 15 of 15) sorted by relevance
/AliOS-Things-master/components/SDL2/src/events/ |
A D | SDL_touch_c.h | 41 extern int SDL_AddTouch(SDL_TouchID id, SDL_TouchDeviceType type, const char *name);
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A D | SDL_touch.c | 155 SDL_AddTouch(SDL_TouchID touchID, SDL_TouchDeviceType type, const char *name) in SDL_AddTouch() function
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A D | SDL_mouse.c | 121 SDL_AddTouch(SDL_MOUSE_TOUCHID, SDL_TOUCH_DEVICE_DIRECT, "mouse_input"); in SDL_MouseTouchEventsChanged()
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/AliOS-Things-master/components/SDL2/src/video/android/ |
A D | SDL_androidtouch.c | 62 if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { in Android_OnTouch()
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/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | SDL_uikitview.m | 91 SDL_AddTouch(directTouchId, SDL_TOUCH_DEVICE_DIRECT, ""); 271 if (SDL_AddTouch(touchId, touchType, "") < 0) { 324 if (SDL_AddTouch(touchId, touchType, "") < 0) { 360 if (SDL_AddTouch(touchId, touchType, "") < 0) {
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/AliOS-Things-master/components/SDL2/src/video/wayland/ |
A D | SDL_waylandtouch.c | 95 if (SDL_AddTouch(deviceId, SDL_TOUCH_DEVICE_DIRECT, "qt_touch_extension") < 0) { in touch_handle_touch()
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A D | SDL_waylandevents.c | 743 SDL_AddTouch(1, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch"); in seat_handle_capabilities()
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/AliOS-Things-master/components/SDL2/src/video/winrt/ |
A D | SDL_winrtpointerinput.cpp | 46 SDL_AddTouch(WINRT_TouchID, SDL_TOUCH_DEVICE_DIRECT, ""); in WINRT_InitTouch()
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11xinput2.c | 289 SDL_AddTouch(touchId, touchType, dev->name); in X11_InitXinput2Multitouch()
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/AliOS-Things-master/components/SDL2/src/core/alios/ |
A D | SDL_evdev.c | 337 ret = SDL_AddTouch(item->fd, /* I guess our fd is unique enough */ in SDL_EVDEV_init_touchscreen()
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/AliOS-Things-master/components/SDL2/src/video/emscripten/ |
A D | SDL_emscriptenevents.c | 440 if (SDL_AddTouch(deviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { in Emscripten_HandleTouch()
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/AliOS-Things-master/components/SDL2/src/core/linux/ |
A D | SDL_evdev.c | 556 ret = SDL_AddTouch(item->fd, /* I guess our fd is unique enough */ in SDL_EVDEV_init_touchscreen()
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsevents.c | 1010 if (SDL_AddTouch(touchId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { in WIN_WindowProc()
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/AliOS-Things-master/components/SDL2/src/core/android/ |
A D | SDL_android.c | 892 SDL_AddTouch((SDL_TouchID) touchId, SDL_TOUCH_DEVICE_DIRECT, utfname); in SDL_JAVA_INTERFACE()
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoawindow.m | 1237 if (SDL_AddTouch(touchId, devtype, "") < 0) {
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