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Searched refs:SDL_AudioStreamGet (Results 1 – 10 of 10) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/nacl/
A DSDL_naclaudio.c81 const int got = SDL_AudioStreamGet(_this->stream, stream, len); in nacl_audio_callback()
/AliOS-Things-master/components/SDL2/src/audio/emscripten/
A DSDL_emscriptenaudio.c80 got = SDL_AudioStreamGet(this->stream, this->work_buffer, this->spec.size); in HandleAudioProcess()
134 const int got = SDL_AudioStreamGet(this->stream, this->work_buffer, stream_len); in HandleCaptureProcess()
/AliOS-Things-master/components/SDL2/src/audio/haiku/
A DSDL_haikuaudio.cc80 const int got = SDL_AudioStreamGet(audio->stream, stream, ilen); in FillSound()
/AliOS-Things-master/components/SDL2/include/
A DSDL_audio.h591 extern DECLSPEC int SDLCALL SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len);
/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audio.c750 … got = SDL_AudioStreamGet(device->stream, data ? data : device->work_buffer, device->spec.size); in SDL_RunAudio()
870 …const int got = SDL_AudioStreamGet(device->stream, device->work_buffer, device->callbackspec.size); in SDL_CaptureAudio()
A DSDL_audiocvt.c1625 SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len) in SDL_AudioStreamGet() function
/AliOS-Things-master/components/SDL2/src/audio/wasapi/
A DSDL_wasapi.c339 SDL_AudioStreamGet(stream, buffer, cpy); in WASAPI_CaptureFromDevice()
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h645 #define SDL_AudioStreamGet SDL_AudioStreamGet_REAL macro
A DSDL_dynapi_procs.h679 SDL_DYNAPI_PROC(int,SDL_AudioStreamGet,(SDL_AudioStream *a, void *b, int c),(a,b,c),return)
/AliOS-Things-master/components/SDL2/src/audio/coreaudio/
A DSDL_coreaudio.m543 got = SDL_AudioStreamGet(this->stream, ptr, len);

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