Searched refs:SDL_BLENDOPERATION_MAXIMUM (Results 1 – 3 of 3) sorted by relevance
71 SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D11 */ enumerator
341 case SDL_BLENDOPERATION_MAXIMUM: in GetBlendEquation()
212 case SDL_BLENDOPERATION_MAXIMUM: return MTLBlendOperationMax;
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