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Searched refs:SDL_BLENDOPERATION_MINIMUM (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_blendmode.h70 SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D11 */ enumerator
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c339 case SDL_BLENDOPERATION_MINIMUM: in GetBlendEquation()
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m211 case SDL_BLENDOPERATION_MINIMUM: return MTLBlendOperationMin;

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