Searched refs:SDL_BLENDOPERATION_REV_SUBTRACT (Results 1 – 6 of 6) sorted by relevance
69 …SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, Ope… enumerator
269 case SDL_BLENDOPERATION_REV_SUBTRACT: in GetBlendEquation()
360 case SDL_BLENDOPERATION_REV_SUBTRACT: in GetBlendEquation()
368 case SDL_BLENDOPERATION_REV_SUBTRACT: in GetBlendEquation()
337 case SDL_BLENDOPERATION_REV_SUBTRACT: in GetBlendEquation()
210 case SDL_BLENDOPERATION_REV_SUBTRACT: return MTLBlendOperationReverseSubtract;
Completed in 20 milliseconds