Searched refs:SDL_BLENDOPERATION_SUBTRACT (Results 1 – 7 of 7) sorted by relevance
68 …SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, Ope… enumerator
318 …LPHA, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_SUBTRACT, SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE,… in main()
267 case SDL_BLENDOPERATION_SUBTRACT: in GetBlendEquation()
358 case SDL_BLENDOPERATION_SUBTRACT: in GetBlendEquation()
366 case SDL_BLENDOPERATION_SUBTRACT: in GetBlendEquation()
335 case SDL_BLENDOPERATION_SUBTRACT: in GetBlendEquation()
209 case SDL_BLENDOPERATION_SUBTRACT: return MTLBlendOperationSubtract;
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