Home
last modified time | relevance | path

Searched refs:SDL_BUTTON_RMASK (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_mouse.h289 #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT) macro
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsevents.c263 …WIN_CheckWParamMouseButton((wParam & MK_RBUTTON), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTO… in WIN_CheckWParamMouseButtons()
280 …ramMouseButton((rawButtons & RI_MOUSE_BUTTON_2_DOWN), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_B… in WIN_CheckRawMouseButtons()
282 …aramMouseButton(!(rawButtons & RI_MOUSE_BUTTON_2_UP), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_B… in WIN_CheckRawMouseButtons()
316 … WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT, 0); in WIN_CheckAsyncMouseRelease()
477 data->focus_click_pending |= SDL_BUTTON_RMASK; in WIN_WindowProc()
A DSDL_windowsmouse.c284 retval |= GetAsyncKeyState(VK_RBUTTON) & 0x8000 ? SDL_BUTTON_RMASK : 0; in WIN_GetGlobalMouseState()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11mouse.c398 buttons |= (mask & Button3Mask) ? SDL_BUTTON_RMASK : 0; in X11_GetGlobalMouseState()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoamouse.m322 retval |= (cocoaButtons & (1 << 1)) ? SDL_BUTTON_RMASK : 0;
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c1859 (mask & SDL_BUTTON_RMASK) ? " [RBUTTON]" : "", in SDLTest_CommonEvent()

Completed in 11 milliseconds